New Design & Development: Feats

Rechan said:
Area Effect Spell Novice of the Campaign Appropriate Name.

I'm only taking this feat if it increases my yeti's Broccoli Power.

I think three of those four feats are exceptional, if only because the somewhat bland names allows for some game mechanic transparency. Golden Wyvern Adept does not. In fact, the less WotC employs Fancy Adjective Noun, the better, at least in the core, because "you can change it" and "well, we don't have these in the real world" are pretty weak defenses against "this is poorly implemented branding."

Cheers,
Cam
 

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Klaus said:
The example given above (dual-hammer dwarven cleric of war) can *easily* be done in 3.5 by simply taking 1 or 2 levels of Fighter. Wanna get better at fighting? Take a few levels of Fighter.

But it's even easier done by just taking the TWF feat and keeping your cleric progression intact.

And don't say, "Well they've fixed multiclassing in 4e!"

If you tell me that the cleric can multiclass with fighter in 4e and sacrifice nothing of his cleric advancement, then it's broken.

In 3e, all you have to sacrifice is a feat. You take TWF at 1st level, and ITWF at 9th level, and so on. You don't have to give up anything about being a full-time cleric.
 

Wulf Ratbane said:
But it's even easier done by just taking the TWF feat and keeping your cleric progression intact.

In 3e, all you have to sacrifice is a feat. You take TWF at 1st level, and ITWF at 9th level, and so on. You don't have to give up anything about being a full-time cleric.
You don't "get better" at fighting. You get an extra attack at the cost of sucking.

A cleric taking TWF means that the cleric is going to barely hit anything with his weakened BAB. Two levels of fighter give him enough BAB to cover those two -2 to his attack.
 

ehren37 said:
Ugh, more class straight jackets. Sorry fighter, spring attack is too "rogue-y". Oh you want to shot on the run? Congradulations, it comes packaged with favored enemies, animal companions and divine spells. This is one of the first bits of news that has me seriously worried.
This is not the *first* bit of news that worries me-- that was having different versions of creatures for players and NPCs-- but this certainly follows that trend. I believe that the 3e flexibility and customizably is one of the hallmarks of the edition, a vast improvement over 1e and 2e. This is a huge step in the wrong direction, back towards class restrictions. Blech. :(
 

Wulf Ratbane said:
But it's even easier done by just taking the TWF feat and keeping your cleric progression intact.

And don't say, "Well they've fixed multiclassing in 4e!"

If you tell me that the cleric can multiclass with fighter in 4e and sacrifice nothing of his cleric advancement, then it's broken.

In 3e, all you have to sacrifice is a feat. You take TWF at 1st level, and ITWF at 9th level, and so on. You don't have to give up anything about being a full-time cleric.
Sorry, I was thinking about the clerics IMC, which are all of the Cloistered variety. If someone wants to play a fully-armored Cleric, they need a level of Fighter.
 

Mad Mac said:
It's a necessary evil for their organizational structure, though. It's not just a "fireball your party feat" it's a "Congratulations on your ascension to the rank of adept in the hallowed Order of the Golden Wyvern" feat.

You can hate the name of the order, or the idea of feat based organizations, but given that is what they're doing, I'd like to see someone come up with a name that both explains that it is an entry level feat to an organization devoted to advanced metamagic and the precise mechanical benefit.
So every D&D game everywhere now needs to have an "Order of the Golden Wyvern" AND every D&D game everywhere needs to constrain that the ONLY way to get this mechanical ability is to join this order?

IMO - that sucks
 

Rechan said:
You don't "get better" at fighting. You get an extra attack at the cost of sucking.

A cleric taking TWF means that the cleric is going to barely hit anything with his weakened BAB. Two levels of fighter give him enough BAB to cover those two -2 to his attack.

LOL.

Clerics suck at fighting, huh?

That was the quickest self-elimination from an argument I have seen around here in a while.
 

Has anyone else noticed that Alertness provides a +2 bonus to Perception checks instead of to Listen and Spot? Its looks like they've been combined.
 

mhensley said:
Has anyone else noticed that Alertness provides a +2 bonus to Perception checks instead of to Listen and Spot? Its looks like they've been combined.
I noticed that too.

Prediction: MS and Hide have been combined into Stealth.
 

Wulf Ratbane said:
LOL.

Clerics suck at fighting, huh?

That was the quickest self-elimination from an argument I have seen around here in a while.
Is that the extent of your rebuttal? "LOL NOOB"?

The cleric is a contender in a fight because they have decent HP, can wear armor and can cast many buff spells. The dwarven cleric of the war god and the nerdy cleric of the knowledge god have the same capacity for fighting.

If the Dwarven cleric just takes TWF, then he's not a better fighter, he can just take two weaker attacks compared to the nerdy cleric's one.
 

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