neceros
Adventurer
Abstraction said:So, it looks like a 20th level paladin might have 20 per-encounter smites? Maybe not a smite every level, though. A per-encounter at first level, per day at second, at will at third and so on with the per-encounter for the paladin being smites? That would work for a level 1, 4, 7, 10 and 13 smite which fits the article. The 27 doesn't fit that progression. I will guess that a 13th level paladin has 5 different smites on a per-encounter basis. Being based on the same numbers, they seem to scale very well. The 1st level smite is really just as effective to the 13th level paladin as the 13th level smite. Do these represent choices a paladin makes, or does every 13th level paladin gain the exact same smite?
I would like to see more than one power or talent per level. I don't think you should get a new smite every level: The smite you got at level one should be perfectly viable at level 30. Just because it's from a lower level doesn't mean it should be less powerful. If anything, it should be more honed and have grown from all of the use.