Hi All, glad I found this forum, it looks like it's going to be invaluable as a new DM. We started the Lost Mines campaign from the Starter Set a couple of nights ago and ran into some rules questions. Hoping someone will give some clarification on how they handle these situations.
1. In the goblin surprise attack, it specifically says that goblins cannot be surprised in the text. A wood elf rogue in our group managed to do just that though, and I wasn't sure how (or if I should) stop it. He goes up the embankment, makes a stealth role, and surprises the goblins on one side. Because they never beat his stealth role, the goblins on the other side never see him and he basically ends up killing 3 of the 4 with his bow. Now, it also says the terrain is thick brush which made me believe that it would be very hard to stealth through it trying to surprise someone that is basically waiting for him and watched him go up the embankment, but again, I was unsure how to play that.
2. Next part was the traps on the trail. The text says that unless the characters say they are looking for traps, the first person in the group get trapped. The first person argued their passive perception is very high and they would have noticed the traps. My opinion was that makes a high passive perception pretty powerful since I would basically have to give everything away to the player without any role playing involved because he doesn't really have to indicate he is looking for anything, his high passive perception simply gives it to him. Thoughts?
1. In the goblin surprise attack, it specifically says that goblins cannot be surprised in the text. A wood elf rogue in our group managed to do just that though, and I wasn't sure how (or if I should) stop it. He goes up the embankment, makes a stealth role, and surprises the goblins on one side. Because they never beat his stealth role, the goblins on the other side never see him and he basically ends up killing 3 of the 4 with his bow. Now, it also says the terrain is thick brush which made me believe that it would be very hard to stealth through it trying to surprise someone that is basically waiting for him and watched him go up the embankment, but again, I was unsure how to play that.
2. Next part was the traps on the trail. The text says that unless the characters say they are looking for traps, the first person in the group get trapped. The first person argued their passive perception is very high and they would have noticed the traps. My opinion was that makes a high passive perception pretty powerful since I would basically have to give everything away to the player without any role playing involved because he doesn't really have to indicate he is looking for anything, his high passive perception simply gives it to him. Thoughts?