Kmart Kommando
First Post
Uhh, by poking it a half of an inch through the skin of the leg in the right spot, otherwise known as a precision-based srtike.Hussar said:My problem is how did you reach that femoral artery with a 3 inch dagger.
Uhh, by poking it a half of an inch through the skin of the leg in the right spot, otherwise known as a precision-based srtike.Hussar said:My problem is how did you reach that femoral artery with a 3 inch dagger.
Kmart Kommando said:Uhh, by poking it a half of an inch through the skin of the leg in the right spot, otherwise known as a precision-based srtike.![]()
Same here. Not only that, but it slows down combat encounters, which already takes a long time to play out.DragonLancer said:I've been DMing for twenty years, and then as now, I find that I can start off with descriptions but as time goes by (whether over time or just in session) those descriptions drop away. There is only so many ways to describe an attack before you end up repeating yourself, and it becomes dull for both players and the DM.
Or is there? What if you use the combat descriptions only for confirmed criticals?DragonLancer said:Theres no easy solution.
Flexor the Mighty! said:My players try to use my combat descriptions against me. "well you said that he swung this huge blow that nearly took him off his feet...he can't get an opportunity attack now!". God it annoys me.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.