Something that would be extremely helpful is knowing what other media you like that is kind of like D&D. Do you watch fantasy movies or anime, read fantasy novels, or play RPG video games?I have the 5e starter set and 5e mster, player ad monter handbook... And with my friends i wanted to start to play Dnd... Some tips? Something to buy, like idk how to manage the battle grid... So some help?
Which starter set do you have? There have been several of that name, all of them good starting points.I have the 5e starter set and 5e mster, player ad monter handbook... And with my friends i wanted to start to play Dnd... Some tips? Something to buy, like idk how to manage the battle grid... So some help?
Totally agree, Matt Colvile has a good series on running the game. I include a link. You could also watch some actual play, just remember that many of those are very experienced and popular liveplays tend to be a type of game that is entertaining to watch but that there are other styles that can be a lot of fun to play but not necessarily to watch.The dungeon master’s guide (the 2024 one) is a really great guide on how to run the game as a dungeon master, so the first thing I would recommend is just reading it, front to back. Which I know is a lot to read, but it’ll do a very comprehensive job of telling you what to expect, and introducing you to helpful techniques. If you do that, and you have the starter set, you should be able to run the game according to the instructions in the starter set. All the tools you need are already at your disposal, you just need to dive in and get some experience using them. If you have specific questions, this is a good place to ask them (though expect to get slightly different answers from everyone), but there’s no substitute for actual gameplay experience.
Regarding combat on a grid, if the idea is overwhelming or confusing for you right now, just don’t worry about it. The grid is entirely optional, you can run combat just fine by keeping it purely narrative, or by using small objects on the table as an approximate visual aid rather than precise measurements, or whatever you’re comfortable with. You can always try using a grid later, when you’ve gotten some experience and feel more confident in your skills as a DM.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.