Jeff Albertson
Explorer
Tracking ammo seemed standard back in the day, there are even ammo boxes to tick off on some pre-3rd Ed character sheets.
Just dropping in to add a quick question to the bunch: in your fine folk opinion, how many arrows should a character be allowed to bring along? I don't use any kind of encumbrance rules at my table different from common sense, do you think 30 is fair?
Just dropping in to add a quick question to the bunch: in your fine folk opinion, how many arrows should a character be allowed to bring along? I don't use any kind of encumbrance rules at my table different from common sense, do you think 30 is fair?
As many as he can afford? My thief is starting with 200.Just dropping in to add a quick question to the bunch: in your fine folk opinion, how many arrows should a character be allowed to bring along?
On the rare occasion that you need to know exactly how many arrows a PC is carrying at a given moment, I'd go with 30-40.
However, if you aren't tracking encumbrance, I don't see why you'd bother tracking ammunition.
If you don't track encumbrance, you probably don't need to track individual arrows. If you get in a situation where the character is likely to go through a huge number of arrows without re-supplying or collecting any (a scenario like being trapped in an abandoned keep by a numerically overwhelming force, for instance), you'll want come up with something - have the characters 'inventory their supplies' and pick or randomly generate a number, for instance.Just dropping in to add a quick question to the bunch: in your fine folk opinion, how many arrows should a character be allowed to bring along? I don't use any kind of encumbrance rules at my table different from common sense, do you think 30 is fair?