Infiniti2000 said:
Why wouldn't it work with bracers of armor or a shield spell? Those produce 'armor' and 'shield' bonuses, which as I said, stack with the bonus based on wisdom. You seem to think they don't.
Okay.. No clue where you're getting that from, as in my first post in this thread, I provided an example using bracers of armor. And yes, the shield spell would stack.
While I agree that the cost of an item need not always been within the guidelines, this one (under your interpretation) breaks away SO far from those guidelines as to make the pricing impossible, if not plain ridiculous. I ask you again, please price an item with an open-ended AC bonus. This futile exercise will (I hope) help you see my point more clearly.
One could argue anything, true. So, how do you explain this? Actually, let's continue with your example. The bracers of armor +8 (which is what I presume you are suggesting), do not stack with the full plate. Neither does the monk's belt (assume wisdom 26).
monk's belt: +8 bonus to AC (based on wisdom), applies to touch and not lost when flat-footed, does not stack with full plate
bracers: +8 armor bonus to AC, does not apply to touch (except incorporeal) and not lost when flat-footed, does not stack with full plate
Yeah, but at the level where you get Bracers +8 (which cost 64k!), you could have a suit of Mithril full plate +5 (with an extra +1 bonus ability) and a +5 mithril shield! Make that a +5 Mithril shield with a +1 bonus, because the monk's belt costs 13.5k. Reduce those bonuses and add extra abilities, if a cleric wants to use Magic Vestment to bump them up, or reduce them to straight +5 and add an amulet of natural armor or something (also usable with the belt, I know, but right now, we're talking straight GP value).
Also, that's not even taking in the cost of getting the wisdom up to 24. All in all, the wisdom, bracers, and shield spell provide a total bonus of 20.. AC 30. we'll go with a dex of 16 for +3. 33. The armor provides the exact same AC of 33 (not including other items). And, the cleric is *not* limited to a light load or less. And, the cleric has *other* abilities on the armor (maybe fortification). And, the cleric doesn't have to take UMD as a skill.
So, the belt gives a higher touch AC. Early on, that's a bonus, yes. But, at the place where the AC will be relatively equal (as cheaper bracers make wearing real armor still a better choice), most BBEGs and monsters have a pretty wicked bonus to make Touch aC of 18-21 Meh.
Additionally, the monk's belt gives you "unarmed damage of a 5th-level monk." That has to be worth something, reducing the price of just the AC bonus. Actually, the additional stunning fist should be worth something, too.
Because you think the monk's belt is properly priced, surely you must think the bracers are WAY over priced. After all, the bracers have the same limitation and offer LESS (a worse AC bonus IMO plus none of the extra abilities).
So, if I create an item that doesn't stack with a very cheap source of an alternate bonus, that's okay? Even if I never plan to use that very cheap source? Your argument is a straw man and you are still avoiding the point.
And, you're wrong about the bracers. They don't have the same limitations as the Monk's belt. I don't think the bracers are overpriced, because the bracers provide their AC *constantly*, not only at a light load.
And, so what about the unarmed attack? Yes, it gives the wearer a D8 for damage. But, it doesn't give the character improved unarmed attack, meaning without the feat, it'd draw an AoO when used. (the belt only increases the *damage* by 5 levels, nothing else). A real weapon is still better.
All in all, the belt really benefits the Monk, and for 13k, all the monk gets from the belt is the damage increase and extra stunning fist.
For everyone else, they get a bonus to their AC (which is variable, yes), but one that requires a *lot* more money to make competitive with real armor. And unarmed damage that they probably don't have a feat to use well, and that a real weapon is better than in almost every way.