New feat, help me out here

This version is balanced.


Prereq's: BAB +6 or more, Cleave.
Benefit: If you make a successful melee attack on an adjacent enemy, you may give up your regular attacks and make an immidiate extra melee attack against the same enemy at a cumulative -3 penalty for each extra attack granted by the use of this feat (ie -6 for the 2nd attack, -9 for the 3rd, etc.). The use of this feat is a full attack action.


Let me explain.

Weapon Finesse and dex have no place in what is essentially a power feat.

Adjacent enemy means anyone in a square next to yours.

Regular attacks are, as you know, your non-off-hand attacks, so you retain those.

Immidiate extra melee attack means you can't take any other action before the execution of the granted extra attack(s).

In this version the feat can potentionally give you more attacks against a single enemy than your normal full attack action would, provided that you continue to actually hit your enemy.

Be well, too.:D
 
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hmmm

when will this feat ever come into play? So far, i have fought fights where there were at mostr three people in one room. Now, for a party of four players, when will all three will attack you and leave the other three members to kill them?

anyhoo- I like the lasty one posted- the feat as a full round action

otherwise- it is too powerful
 

"So far, i have fought fights where there were at mostr three people in one room. Now, for a party of four players, when will all three will attack you and leave the other three members to kill them?"

When your DM doesn't apply the same tactics against PCs that PCs use against NPCs.

As a DM, I always attack one character with all of my NPCs. That's what the PCs do; why shouldn't the NPCs use the same tactic?

I dislike the idea that so-called "smart" NPCs will split up their attacks while PCs are ganging up on the bad guys.

Now, on to other things:

1) This feat is overpowered because you are gaining way to many attacks at high levels for far too little hindrance, it doesn't require a full round attack, and it is better than every melee fighter feat in existence.

Look at other feats for guidance: Cleave, Great Cleave and Expert Tactician only work in rare situations. This feat would be used every battle, everytime the character hit.

2) This should be in house rules.
 

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