New Game - Characters


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Help me out here. What game is it that you are playing and/or where do I find the info I need to know what I need to know?

Thanks!
 



I've got the PHB3.5 but that's all I've got reference wise, so I should be fine. Other than human only, I trust there is nothing else I need to know beforehand.

One other favor I would like to ask of everyone would be to list your choices here so that we can fill in the gaps, unless everyone feels it doesn't matter. I don't suppose it would be a deal breaker if we all showed up with a sorceror, or all were warriors? :lol:

And thanks for the link Fyrestryke!
 


Pretty much everyone is going to come from the same town (unless one has Profession (merchant) or something similar to explain why they come from another town).

The town does not have a weapons-maker, so weapons will be on the simple side to start from. No armor unless it is a relic handed down for generations from some noble family.

Any sorcerers/wizards/clerics are the grandsons (or granddaughters, I guess) of an old wizard/sorcerer/cleric living on the fringes of society, worshipping or studying strange and forbidden things. Their families will be considered degenerate, inbred, and outcasts by the town as a whole (and might even be true!). They will be greatly feared by the general population.

The main religion in the town does not teach magic, so its priests simply have Profession (priest) skills, but no magical powers or clerics (in terms of class).
 
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Pretty much everyone is going to come from the same town (unless one has Profession (merchant) or something similar to explain why they come from another town).

The town does not have a weapons-maker, so weapons will be on the simple side to start from. No armor unless it is a relic handed down for generations from some noble family.

Any sorcerers/wizards/clerics are the grandsons (or granddaughters, I guess) of an old wizard/sorcerer/cleric living on the fringes of society, worshipping or studying strange and forbidden things. Their families will be considered degenerate, inbred, and outcasts by the town as a whole (and might even be true!). They will be greatly feared by the general population.

The main religion in the town does not teach magic, so its priests simply have Profession (priest) skills, but no magical powers or clerics (in terms of class).

Interesting, and very mysterious it would seem to me. I'll get cracking.

Would this be the appropriate forum for me to ask the questions that everyone knows the answer to? Where is the game to take place? What do I bring? And so on, and so on....
 

I like it! It also sets up the problem of playing a spellcaster and getting along with other players. These people will be loners. They will also be feared and distrusted. Playing one will be a challenge...
 

Hamdin Mueller

I will be playing a middle aged man named Hamdin (Ham) Mueller. He is a miller, in case you couldn't tell that from the name. He owns his own windmill and small farmstead. He is a superstitious man who believes that his family has been cursed ever since his forefathers settled in the area, being themselves occupiers and murderers. When he was young his father took advantage of several of the village's women (while married). For this, Hamdin's father was run down by the village elders, castrated, and was hung upside down from a tree and left for the vultures to eat. His wife was tried and stoned to death; the charge was fostering infidelity by being a poor wife and not attending to her husband's needs. Hamdin's oldest brother Malik was allowed to retain the mill, though the brothers were never allowed to marry, thus Hamdin's bachelor status. Malik died of plague and the farm and mill passed to Hamdin. He has been running the mill since the age of twenty. He is now forty-two.
 
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