New Game of Death: Battle Royale of the GAWDS

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If you don't mind me chiming in:

The char concept I had for this game was going to use 2 Ring of Nine Lives, you may want to check the wording since I think it can be interpretted as using 2 charges at once, one from each ring, (since each ring is on a contingency effect that you don't cause yourself so you can't choose just to use one of them) to heal back to full after getting to 0 or below hitpoints.
 

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Boy, it sure does get interesting, doesn't it. This boon thing means that none of us can really assume anything at all right now.

Question on the ring of nine munchkins. If someone is above zero, then dropped to -10 in one blow, then they are dead and the ring can do nothing?
 

Number47 said:
Boy, it sure does get interesting, doesn't it. This boon thing means that none of us can really assume anything at all right now.

Question on the ring of nine munchkins. If someone is above zero, then dropped to -10 in one blow, then they are dead and the ring can do nothing?

I haven't decided one way or the other on that.
 

clockworkjoe said:
Reaper every ruling I made regarding your character was because I felt those things were too powerful.
LOL.
Do you realize how kind of funny this sounds when you allow things like Ring of Nine Munchkins, as Number47 called it?

Comparing Arms of Nyr and Ki Frenzy/Lion's Fury vs. the Ring of Nine Lives, it would be fairly clear, I'd think, which one is "too powerful".

And I understand you not wanting too much power in the Game.
I just don't see why I'm the only one you exercise this restraint on.

Actually, maybe some of you can help me :
Did anyone else have anything "Too powerful" removed by DM fiat?
Maybe I'd feel better if I had ANY company?

BTW: What's the info about this 'boon' you are all talking about?
I can't get to the site.... is anyone else having problems?

And I found out how to view older comments : click on the date in the calendar on the right. For each move, it lists the comments out (doesn't have you click the comments button to bring it up).
It only shows one move's comments at a time, but at list you can get to 'em.
 

The webpage seems to be down.

It looks like the battle of the 2 weapon ginsu machines has begun. Yasumoto seemed to unleash an impressive number of actions this round - he moved, used GMW somehow, and took at least a full attack. While a haste move/partial charge could be used with a full attack, that doesn't explain the GMW unless it's quickened.
 

Quite truthfully, I was hoping that I wouldn't have to take my action until after the boons came about. Looks like that isn't going to happen. Why is everyone posting their turns so quickly?

I half suspect that somebody at least is purposefully delaying the boons from taking effect until as late as possible.
 

Part of that would be me, I guess. I've thought up a few boons, but figuring out exactly what I want and how to word things so I don't defeat myself is tricky. But characters have acted so quickly beacuse they either aren't doing much (Harsel, Martok) or have been playing their action for awhile. And because the game should move fast.

Actually, I am plotting against you so you have to move with incomplete information. And I plotting against me too, for the same effect.

Also, Ancryx is on a team, and I want to see what kind of situation his partner gets into first. If one character is in good shape, and the other isn't then both might use their boons to help the guy in trouble - assuming team play.

Depending on how clockworkjoe rules on the Ring, it might not be that overpowered. Also, I'd imagine that anyone equiping a character with a 70k item with an unclear area might ask how it works - since he hasn't had to come up with a ruling, it might be the case that no one has the item. Of course, given the power of the ring, that seems surprising.

And reaper, since your character is designed around a full attack shield charge, every bonus can end up increased tenfold. There's a very fine line between unbalanced and overpowering with that design. Also, the ring is mostly a defensive item while your character is very focused on offense. There's a difference between dealing with someone that's tough to kill and being dead. However, I think you might have got the worse of some rulings. I didn't have a problem with any rulings about being overpowered. On the other hand, my character is designed to be somewhat weak - the trick is that he drags other characters down too since they should be more reliant on magic.
 



I'm wondering if clockworkjoe has simply not been home at all. I really should have received an e-mail from him after my turn, but didn't. Hopefully his computer isn't down or something equally disastrous.
 

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