Sagan Darkside said:
I thought so too- and was planning to get one for every person in my group..
Until I saw it had traps for T&T in it. Ugh. I don't want the players to see that.
Oh well.
SD
You could always just rip those pages out and label them "Player's Handout #x." Then after the trap slaughters half the party you could say "you see a strange diagram lying on the floor just on the other side of where the trap was triggered . . ."
Anyhoo, fulfilling my promise, I shall now expound upon DD50's contents. As for the others, Midnight = too secret, sorry; Dawnforge = Wil's baby; Citycraft = Greg's baby.
Mastercraft Anthology Content Outline-
Mythic Races:
---Luminous (positive energy race)
---Illonis (blind cursed race)
---Eleti (undead race)
---Rhoode (servile bullywugs)
Path of the Sword:
---Dragon Warrior PrC (dragon disciple done right)
---Background org for Dragon Warrior
---Guardian of the Way PrC (David Caradine)
---Mounted Combat rules
---Combat Schools
---Jadan Spearmen combat school
Path of Shadow:
---Legendary Classes, Legendary Classes, Legendary Classes!
---Abyssal Infiltrator
---Fortune's Fool
---Grey Hand
---Jack-of-Knives
---Queen of Shadows
Path of Faith:
---Faith Guardian PrC
---True Crusader PrC
---Faith Caster variant class
---Racial Faith Ceremonies
Path of Magic:
---Arcane Negotiator PrC
---Chanter PrC
---New Feats
Spells & Spellcraft:
---New Spells
---Familiar improvement
---Small gods
---Druid Ceremonies
Seafarer's Handbook:
---One-on-one ship-to-ship combat
Monster's Handbook (Humanoids chapter):
---Building humanoids
-------Classes
-------Feats
-------Skills
-------Equipment
-------Magic/Magic Items
---Ardent Protector PrC
---New Feats
---Humanoid Swarm template
---Dire Humanoid template
---Altering Humanoids
Traps & Treachery:
---Rogue's Role
---Search/Disable/Damage/CR equation
---TRAPS!!!
Traps & Treachery II:
---More TRAPS!!!!
That's it. Discuss amongst yourselves
