New intimidate parameters
same PHB effects, new modifiers... If you use intimidation to prevent combat, how should it work with parties (more than one vs one ?) Please critic my opinion...
DC = 8 + level + wisdom mods and hard will (easier vs mob, harder vs PCs)
Works on same level or less
If opponent compelled to attack, contest of intimidate between intimider and "commander" (intimidate = laedership, command skill for me)
-5 per difference of size
+ (x2 parties ratio). Ex:10 vs 1 = +20).
You intimidate a group but individuals may may intimidate and others no (depending on level). ex: you vs 9 peasents, level 1 and 1 sergent (level 3). You roll a 29. Enough to intimidate peasents (+20, because they are 10 to 1), but not the sergent (needs 31, more if have wisdom or ard will).
Critics ? I created an ability (or feats) chain to do more than intimidate (fear effects). See other thread...
same PHB effects, new modifiers... If you use intimidation to prevent combat, how should it work with parties (more than one vs one ?) Please critic my opinion...
DC = 8 + level + wisdom mods and hard will (easier vs mob, harder vs PCs)
Works on same level or less
If opponent compelled to attack, contest of intimidate between intimider and "commander" (intimidate = laedership, command skill for me)
-5 per difference of size
+ (x2 parties ratio). Ex:10 vs 1 = +20).
You intimidate a group but individuals may may intimidate and others no (depending on level). ex: you vs 9 peasents, level 1 and 1 sergent (level 3). You roll a 29. Enough to intimidate peasents (+20, because they are 10 to 1), but not the sergent (needs 31, more if have wisdom or ard will).
Critics ? I created an ability (or feats) chain to do more than intimidate (fear effects). See other thread...