I'm just providing a range, depending upon how many people subscribe. I have no idea what is realistic, but obviously WotC will be going for as many as possible. I'm not sure 5 million is unrealistic, as far as long-term plans. Again, there are supposedly 50 million players - so that's 10%. What if a few years from now there are 100 million?are we just making up numbers for subscribers here, or are these supposed to be realistic? Because I doubt anything past the first two is, not even sure about the second
Thirty is more than every major MMO out there. It's more than subs to any streaming service except for Amazon Prime (and Prime gets you a boatload of other features). These are some Diablo Immortal-level prices.$30 per month seem like max subscriber 6th level diamond patreon tier.
No way they expect to get more that 1% of base that high. Or I want some of the drugs passed out at Hasbro.
Bruh why you stealing Hasbro's money like thatYou don't know that. For example, my DnDBeyond Master Tier subscription is insanely good value. At $7/month I can share access to all the materials with all my players, and I run four campaigns right now, plus sponsor two more through D&D Club, so that is almost 30 players getting access to a ton of material for my $7/month. So I pay $7/month and they all have free accounts. How do you know $30/month isn't the same thing but for the VTT?
Context is everything. I can't assess any number without seeing exactly what the offer is.
Yeah, $30/year actually is reasonable. $360/year... that'd be a hard no from me.
And homebrew banned at base tiers? You have to pay extra to homebrew? WTF?
I was planning to boycott Wizards until they quit trying to kill the OGL. If this is where Wizards-D&D is headed... I guess that'd be the end of my boycott. It isn't boycotting if you weren't going to buy it anyway.
no they are not, and this is not how this works anyway. You would go for maximum profit, not maximum number of sales, and price accordingly.I'm just providing a range, depending upon how many people subscribe. I have no idea what is realistic, but obviously WotC will be going for as many as possible.
well, I amI'm not sure 5 million is unrealistic, as far as long-term plans.
15-20M, at the rate things are goingAgain, there are supposedly 50 million players - so that's 10%. What if a few years from now there are 100 million?
Twice the monthly charge for Warcraft or HBO. A third more than the most expensive Netflix tier.Also a good time to remember that DnD Shorts has been 100% accurate so far when it comes to D&Done/OGL leaks.
No, but just because the leak didn't state that you'd have to pay extra to display the VTT in 4K. Because, without that the comparison can't really be valid right?Twice the monthly charge for Warcraft or HBO. A third more than the most expensive Netflix tier.
Does that really sound credible to you?
Thirty is more than every major MMO out there. It's more than subs to any streaming service except for Amazon Prime (and Prime gets you a boatload of other features). These are some Diablo Immortal-level prices.
I don't doubt this price point was floated at one point, but I seriously doubt that it will be offered up now.
Agreed in that it's incredibly short sighted & reeks of a failure to understand the market. As a GM I ban DDB sheets for my players* because it's such a disruption dealing with players trying to interact with it from their phone or being forced to GM around things it doesn't dolike containers till very recently"no homebrew content" would make it super easy to ban, just give custom magic items and shrug when the foot dragging & wheedling starts.Locking out homebrew content at the lower (lowest?) tiers just seems stupid to me. I mean, I get it; they want to incentivize people signing up for the more expensive plans, but you should do that via "here's some great stuff you get"-style options (which I suppose is what the monthly content drops are supposed to be) rather than "at this price plan, it stops sucking so much!"
Between the standardization via no homebrew content, and the AI DM, it's basically a video game. At least this time the WoW comparisons won't draw so much pushback (I hope).
What part of Hasbro-WotC planning a fee of $30 per month, is difficult to believe?which I remain skeptical of
more like ‘what, that is two more than acceptable’I'm sorry. At a certain point, D&D fans have to spend money. Everything can be free. Not just for WOTC but 3rd party publishers. I mean this whole disaster happened because Hasbro finally looked at D&D, realized at a table of 5 people only 2 of them were spending money, and went "how do I snatch money out the other 3?"
Apparently MMOs are their way to try monetize the under-monetized "players". Hasbro-WotC views the DMs as the main customers but a minority, and want to suck money from the players who are the majority.Turning D&D into a MMO feels silly, as… we already have MMOs.