Pants
First Post
Heh, sorry.Whizbang Dustyboots said:Did someone suggest that FR fans are bad people?

psst, FR fans eat babies!
Heh, sorry.Whizbang Dustyboots said:Did someone suggest that FR fans are bad people?
And my lame-o fanboy butt would buy it.glass said:Expedition to the City by the Silt Sea?
Only children of Greyhawk fans.Pants said:Heh, sorry.![]()
psst, FR fans eat babies!
Ditto.paulsometimes said:I'm looking forward to the GH book the most. Mainly because I have very little experience with GH and would like to see what all the hoopla is about.
Which version? Gary Gygax's GH? Carl Sargent's WoG?paulsometimes said:I'm looking forward to the GH book the most. Mainly because I have very little experience with GH and would like to see what all the hoopla is about.
Pants said:psst, FR fans eat babies!
So that's how FR took out GH.Ranger REG said:Only children of Greyhawk fans.![]()
paulsometimes said:I'm looking forward to the GH book the most. Mainly because I have very little experience with GH and would like to see what all the hoopla is about.
Razz said:Dunno why GH is so grand, really. I think there're fans of it because it makes them feel good playing in the first campaign setting of D&D itself. I really find GH rather boring, dry, and bland. Like eating a box of unsalted crackers...with nothing to drink.
I'm a Realms fan all the way. For one, every part of it is exciting. Another reason is because it's rich in variety, both mechanically and roleplay-wise. My next favorite setting would be Planescape, followed by Ravenloft, then Eberron. Eberron is, by far, the most unique of them all and I believe even that setting is more colorful than Greyhawk will ever be, despite the fact it's brand new.
So, most likely until the day I croak, I'll never truly understand the attraction people have to Greyhawk. By comparison to other campaigns, there's really nothing unique about it. I have yet to hear one solid argument that I can nod to about what it has that other campaigns don't have?
But then again, maybe that is the appeal of Greyhawk. It's "normalcy" for a D&D game.