Quick Background:
Druids and Rangers of my campaign do not worship a god/godess of nature but rather nature as a force in of itself. To help separate the these two from the other divine casters, I am using a third magic type (first arcane magic, second divine magic, and the third called nature magic).
This helps make them more separate in the players mind and allows me to do a couple different things with nature casters (such as nature spells having slightly different effects depending on environment - though, that will be discussed in another thread later).
Having said all that ...
Question:
What sort of game mechanic changes would that impose on already established rules?
Things I can see:
* Would change what scrolls/spell completion items that nature casters can use (i.e. can't just use a scroll of cure light wounds, it has to be a nature scroll of cure light wounds and not a divine one).
* PrC prerequisites that have "able to cast level X divine spells" will need to either be divine spells or nature spells
Anything else I am missing?
(Basically, places where the type of magic makes a difference)
Follow-up question -
Does nature magic sound okay?
Others I was considering:
natural magic
evironment magic
environmental magic
ecomagic
geomagic
other suggestions?
Druids and Rangers of my campaign do not worship a god/godess of nature but rather nature as a force in of itself. To help separate the these two from the other divine casters, I am using a third magic type (first arcane magic, second divine magic, and the third called nature magic).
This helps make them more separate in the players mind and allows me to do a couple different things with nature casters (such as nature spells having slightly different effects depending on environment - though, that will be discussed in another thread later).
Having said all that ...
Question:
What sort of game mechanic changes would that impose on already established rules?
Things I can see:
* Would change what scrolls/spell completion items that nature casters can use (i.e. can't just use a scroll of cure light wounds, it has to be a nature scroll of cure light wounds and not a divine one).
* PrC prerequisites that have "able to cast level X divine spells" will need to either be divine spells or nature spells
Anything else I am missing?
(Basically, places where the type of magic makes a difference)
Follow-up question -
Does nature magic sound okay?
Others I was considering:
natural magic
evironment magic
environmental magic
ecomagic
geomagic
other suggestions?