New Magic Weapon Type "Mighty Wounding"

wolfpunk

First Post
I have a player that loves the "Wounding" ability, but was wondering if I would allow him to create a more powerful version.

This is what we came up with.

Mighty Wounding, a weapon with this enchantment acts exactly as a "Wounding" unless you score a critical hit. In the event of a critical hit, the "Mighty Wounding" features activates causing three points of damage on each subsequent round. The rest of the details are exactly as the "Wounding" ability.

My questions are, is it balanced? What level enchantment should it be? Any other flaws or improvements? Is there something like this already out there?

Let me know.
 
Last edited:

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Some geat idea here: thanks.

I particularly like phantasmal killer as a living spell choice: hmmm, perhaps combined with summon monster? ;)
 

Not sure what the previous poster meant... but it looks fine for a +3 weapon too me. Sort of a combination of old school wounding and the new one. Strangly, as powerful as wounding appears to be, nobody in our group has even thought to go buy one for some reason.
 

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