Nahat Anoj
First Post
"Give me liberty or give me prolonged suffering!"Mustrum_Ridcully said:Let this be the 4E motto: "Prolonged suffering instead of swift death!"
"Give me liberty or give me prolonged suffering!"Mustrum_Ridcully said:Let this be the 4E motto: "Prolonged suffering instead of swift death!"
Dausuul said:What you end up with is a berserker who gashes open his own flesh before battle to work himself into a killing frenzy. After the fight, when the healer comes to tend his wounds, this ferocious brute accepts only the minimum patching up necessary to keep him from bleeding to death. He wants the pain so he can keep his fighting edge.
Oooh, I saw that series. Wish it had kept going. He was very entertaining, both on the B5 sequel and this history series.Baron Opal said:This would rock. I even remember seeing something like it on the Discovery channel on one of those ancient weapons / warriors shows. The berserker stood in front of the battle line and cut his chest and arms while yellinga nd screaming at the other side. When suitably enraged he charged the other side whirling his axe.
I think it was hosted by the same guy who played the technomancer on the Babylon 5 sequle about the rangers.
Area effects which remove control of your character are the opposite of tactical play, but otherwise, sure.StarFyre said:i like some of the illithid changes, but I also don't want them as front line combatants. Something with such mental powers wouldn't bother. THey are too smart for that.
I will just add back more mind blasts as I see fit; maybe even use the 3.5E version again; yes it's harsher, but my friends know I'm prob the meaning DM you will find in that regard. When there's a fight, expect it to be harsh, tactical and you better use everything you got and the environment to succeed or expect TPK every time. My players know it, expect it, and they do quite well.
Sanjay
Isn't the Buddhist belief that all life is suffering?Jonathan Moyer said:"Give me liberty or give me prolonged suffering!"