Infiniti2000
First Post
What are all the smilies about?
Okay I've just run through the above but I get a 5d4+5 for the Keep 'em Seperated attack, you said above to set it first to Medium and 15 damage- then when you add the 25% you recommended on it bumps it from 4d4+5 (average 15 damage) to 5d4+5 (average 17 damage).
For the At Will Normal 19 damage it's bringing up 2d12+6
For the Encounter Power- damage +50% = 15 x 1.5 = 22 damage then I end up with 2d12+9
Which is where I start to worry, what with the extra 5 damage for Pack Attack these guys are do a lot of damage (and I worry it's too much).
Which is where I start to worry, what with the extra 5 damage for Pack Attack these guys are do a lot of damage (and I worry it's too much).
Help.
Joaquin Tantelroy
Medium aberrant humanoid
Level 12 Elite Skirmisher
XP 1400
Initiative +14 Senses Perception +14; low-light vision
HP 232; Bloodied 116
AC 26; Fortitude 23, Reflex 27, Will 26
Saving Throws +2
Speed 6
Action Points 1
Rapier (standard, at-will) Weapon
+17 vs AC; 1d8+6 damage, and Joaquin can shift 1 square. Miss: No damage, but Joaquin can still shift 1 square.
Dagger (minor 1/round, at-will) Weapon
+15 vs AC; 1d4+6 damage.
Cruel Taunt (minor 1/round, at-will) Fear
Close blast 5; one enemy; +15 vs Will; the target is pulled 1 square, and grants Joaquin combat advantage until the start of his next turn.
Combat Advantage
Joaquin’s melee attacks deal 3d6 extra damage to targets he has combat advantage against.
Acrobatic Retreat (move; encounter)
If Joaquin is marked, end this condition. Joaquin shifts 1 square and then moves up to his speed.
ENWorld converts certain words -- usually 'profanity' -- into smilies.What are all the smilies about?
How would you balance this character?
I think his chance to hit for his dagger should also be +17.
I see the combat advantage as a limited damage expression and should be roughly 25% to 50% extra damage for the round. At 10.5 average that seems about right, but on the high end. Should I then balance the rest of his damage to be 20 average across both his rapier and dagger attack?
Also do you think his defenses need to be dropped at all? He is an old school elite but his defenses do not seem to be overly high for his level.