Drawmack
First Post
I always liked the idea of splitting experience for multiclass characters ala 2e. Here is what I'm come up with for 3 (3.5)e.
1) When experience is handed out you take your current character level and divide it by the experience given.
2) Multiply each class' levels by the number generated in #1. If it is uneven round one down and the other up (if more then two classes handle rounding such that their total xp does not change).
3) Assign experience to each class. Then compare each class' xp to the leveling chart to see if they level.
For Example:
Clair Ftr 3/Rge 2 gets 100 xp.
She divides 100 by 5 (5/100) = 20.
She multiplies 20 * 3 for the fighter and gets 60.
She multiplies 20 * 2 for the rogue and gets 40.
She then adds 60 xp to her fighter and 40 xp to her rogue. After these she compares each class's leveling xp to the level chart. Fighter gets compared to 4 and rogue gets compared to 3. If either of these has enough xp they level.
Does anyone see any problems?
1) When experience is handed out you take your current character level and divide it by the experience given.
2) Multiply each class' levels by the number generated in #1. If it is uneven round one down and the other up (if more then two classes handle rounding such that their total xp does not change).
3) Assign experience to each class. Then compare each class' xp to the leveling chart to see if they level.
For Example:
Clair Ftr 3/Rge 2 gets 100 xp.
She divides 100 by 5 (5/100) = 20.
She multiplies 20 * 3 for the fighter and gets 60.
She multiplies 20 * 2 for the rogue and gets 40.
She then adds 60 xp to her fighter and 40 xp to her rogue. After these she compares each class's leveling xp to the level chart. Fighter gets compared to 4 and rogue gets compared to 3. If either of these has enough xp they level.
Does anyone see any problems?