Pvt. Winslow
Explorer
I've always viewed death to be all the punishment a player needs. It means you lose your character, one you may have invested tens of hours of your time playing, and whom your best stories are about. To be forced to come back at a lower level, or even 1st Level, seems overly harsh to me.
I definitely understand the style of some games being more likely to do this than others, and sometimes a new player may benefit from starting at lower level, but that's for their first character, not for when they die.
Really, someone saying your punishment for death is to be a lower level shows that they don't understand the true punishment is saying goodbye to a character you may love.
I definitely understand the style of some games being more likely to do this than others, and sometimes a new player may benefit from starting at lower level, but that's for their first character, not for when they die.
Really, someone saying your punishment for death is to be a lower level shows that they don't understand the true punishment is saying goodbye to a character you may love.