Wulf Ratbane said:Look, the suggestion was made that instead of listing the gp value of magic items, we'd list the gp value of non-magical items. If space is an issue, that solution is off the table.
I wouldn't say so. Listing the GP value for each of the half-dozen magic items possessed by each of the four high-level NPCs in a particular encounter would take up a lot more space than listing the GP value for a few statues/tapestries/art objects in the room. The treasure can easily be combined into much bigger chunks, while that doesn't work with magic items thanks to the exponential nature of their price increases (if you need a bad guy to have 4 points of AC from magic items, a ring of protection +4 costs twice as much as a ring of protection +2 and an amulet of natural armor +2 combined).