DarkMan
First Post
This is my first attempt at a prestige class. I welcome any comments/critique/help.. especially concerning balance. I can never tell if anything's under or over powered.
Thanks!
Forest Lurker
There are those who worship Moah, the goddess of elves and woodlands, and there are those that fight for her. The Forest Lurker is a relentless predator in sylvan settings. He will stop at nothing to protect the forest. With his wits and his bow, destructive humans would be advised to leave the woods with only their footprints.
Hit Die: d8
Requirements
To qualify to become of Forest Lurker, a character must fulfill all the following criteria.
Alignment: Any Non-evil
Base Attack Bonus: +5
Feats: Point Blank Shot, Rapid Shot, Precise Shot
Religion: Moah
Race: Elf or Half-Elf
Language: Must speak Sylvan
Class Skills
Climb, Craft, Handle Animal, Hide, Jump, Knowledge (Religion), Knowledge (Nature), Listen, Move Silently, Search, Spot, Survival, Swim, Use Rope
Skill Points at Each Level: 4 + Int Modifier
Class Features
All of the following are class features of the Forest Lurker prestige class.
Weapon and Armor Proficiency: Forest Lurkers gain no proficiency with any weapon or armor.
Non-Elven Combat Woe: The Forest Lurker takes a -1 to attack per class level When using a weapon other than longbow or shortbow (as well as the composite versions). If using a longsword or rapier, this penalty is halved.
Forest Mastery: In woodland settings, the Forest Lurker receives a +1 circumstance bonus to Hide, Move Silently, Survival, Listen and Spot checks. This bonus increases by +1 at every even level, to a maximum of +5 at 10th level.
Close Combat Shot: The forest lurker can attack with a longbow or shortbow (as well as the composite versions) in a threatened area and not provoke an attack of opportunity. This ability only function when the forest lurker is wearing light or no armor.
Woodland Stride: As the druid ability.
Shot on the Run: The Forest Lurker receives the benefits of the Shot of the Run feat, even if he doesn't meet the prequisites. This benefit only functions when the forest lurker is wearing light or no armor.
Wild Shape: As the druid ability.
Forest Runner: At 6th level, the Forest Lurkers speed is increased by 10 ft when in a woodland setting. This speed increases to +20 ft at 10th level.
Ranged Threat: The forest lurker threaten an area up to 20 feet away as if he had reach, being able to flank, sneak attack and deal attacks of opportunity to opponents within that area with a longbow or shortbow (as well as the composite versions). This benefit only functions when the forest lurker is wearing light or no armor.
Trackless Step: As the druid ability.
Thanks!
Forest Lurker
There are those who worship Moah, the goddess of elves and woodlands, and there are those that fight for her. The Forest Lurker is a relentless predator in sylvan settings. He will stop at nothing to protect the forest. With his wits and his bow, destructive humans would be advised to leave the woods with only their footprints.
Hit Die: d8
Requirements
To qualify to become of Forest Lurker, a character must fulfill all the following criteria.
Alignment: Any Non-evil
Base Attack Bonus: +5
Feats: Point Blank Shot, Rapid Shot, Precise Shot
Religion: Moah
Race: Elf or Half-Elf
Language: Must speak Sylvan
Class Skills
Climb, Craft, Handle Animal, Hide, Jump, Knowledge (Religion), Knowledge (Nature), Listen, Move Silently, Search, Spot, Survival, Swim, Use Rope
Skill Points at Each Level: 4 + Int Modifier
Code:
[b]Level BAB Fort Ref Will Special[/b]
1 +1 +0 +2 +0 Non-Elven Combat Woe
2 +2 +0 +3 +0 Forest Mastery, Close Combat Shot
3 +3 +1 +3 +1 Woodland Stride
4 +4 +1 +4 +1 Shot on the Run
5 +5 +1 +4 +1 Wild Shape 1/day
6 +6/+1 +2 +5 +2 Forest Runner (+10 ft)
7 +7/+2 +2 +5 +2 Ranged Threat
8 +8/+3 +2 +6 +2 Trackless Step
9 +9/+4 +3 +6 +3 Wild Shape 2/day
10 +10/+5 +3 +7 +3 Forest Runner (+20 ft)
Class Features
All of the following are class features of the Forest Lurker prestige class.
Weapon and Armor Proficiency: Forest Lurkers gain no proficiency with any weapon or armor.
Non-Elven Combat Woe: The Forest Lurker takes a -1 to attack per class level When using a weapon other than longbow or shortbow (as well as the composite versions). If using a longsword or rapier, this penalty is halved.
Forest Mastery: In woodland settings, the Forest Lurker receives a +1 circumstance bonus to Hide, Move Silently, Survival, Listen and Spot checks. This bonus increases by +1 at every even level, to a maximum of +5 at 10th level.
Close Combat Shot: The forest lurker can attack with a longbow or shortbow (as well as the composite versions) in a threatened area and not provoke an attack of opportunity. This ability only function when the forest lurker is wearing light or no armor.
Woodland Stride: As the druid ability.
Shot on the Run: The Forest Lurker receives the benefits of the Shot of the Run feat, even if he doesn't meet the prequisites. This benefit only functions when the forest lurker is wearing light or no armor.
Wild Shape: As the druid ability.
Forest Runner: At 6th level, the Forest Lurkers speed is increased by 10 ft when in a woodland setting. This speed increases to +20 ft at 10th level.
Ranged Threat: The forest lurker threaten an area up to 20 feet away as if he had reach, being able to flank, sneak attack and deal attacks of opportunity to opponents within that area with a longbow or shortbow (as well as the composite versions). This benefit only functions when the forest lurker is wearing light or no armor.
Trackless Step: As the druid ability.
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