Unearthed Arcana New Psion update, Dungeons and Dragons Unearthed Arcana

WotC updates the psion in new playtest document.
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A new Unearthed Arcana is up, featuring a revised version of the Psion class. Per a D&D Beyond article, the Psion has seen considerable changes. Feedback for the class focused into three main areas - Psionic Energy Dice, Psionic Modes, and Spellcasting. Psionic Energy Dice are now more flexible and easier to obtain - a new feature called Psionic Reserves allows players to regain uses of Psionic Energy Dice and Telepathic Propel and Telepathic Connection allow players to use those abilities one time each without expending energy dice. Meanwhile, Psionic Modes has been cut from the class, with various aspects of the ability being incorporated into various subclasses as new features. Finally, the Psion now has an updated and expanded playlist. The UA also contains seven brand new spells and updated versions of existing spells as well.

Additionally, the Metamorph, Psykinetic, and Telepath have all received updates. The Metamorph's abilities now often feature a roll of the Psionic Energy Die while they're being expended. The Psykinetic gains a Stronger Telekinesis feature with an improved Mage Hand spell use. Also, players can now use Telekinetic Propel without expending a Psionic Energy Dice. Finally, the Telepath has a new Telepathic Distraction feature that lets you interfere with another creature's attack roll if it's within range of your telepathy. Scramble Minds was redesigned to reduce the number of dice rolls needed to keep combat from getting bogged down.
 

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Christian Hoffer

Christian Hoffer


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Remathilis: "I like my classes distinct, thank you"

Also Remathilis: The only spellcasting class n the game that is actually mechanically distinct in that it doesn't use the same boring generic spell slot progression as all the rest (although some at half speed) is a "cancer"
Mechanically distinct and narratively distinct are two separate things
 


And every time I see you continue your quixotic crusade to badwrongfun the single best designed class in the game I'm going to point out that even if we ignore the great thematic hooks the warlock structure is easily the best for reflecting character growth in the entire game.
I like the concept and flavor of warlock. I think pact magic is a bad and intuitive mechanic. I was so elated when they were finally going to make them half-casters and remove all the cheese that comes with pact slots.

Anyway, the important thing is that psion hopefully doesn't suffer the fate of the mystic and we get a real psionic class. If the cost is spell slots, it's a price I'll gladly pay.
 


I'm happy they decided to ignore those complaining about spell slots.

Now the Psion just needs some more refinements and fine tuning.

Yes Ego Whip is bad, especially compared to Silvery Barbs which would be something that Psions should get on their spell list if they really wanted to bring that spell back.
 

I'm happy they decided to ignore those complaining about spell slots.

Now the Psion just needs some more refinements and fine tuning.

Yes Ego Whip is bad, especially compared to Silvery Barbs which would be something that Psions should get on their spell list if they really wanted to bring that spell back.
Ego whip needs better balancing. But everything is going to pale to Silver Barbs.
 

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