UD
First Post
LOL!frankthedm said:Oh... dragon related, i thought this was for slobbering Fomori, my bad
LOL!frankthedm said:Oh... dragon related, i thought this was for slobbering Fomori, my bad
UD said:
What is 'Dragon Blood'?
Gilthanas_Galanodel said:
Wyrmtouched also get one choice from the list below:
1) Breath Weapon (usable once per day based on the dragon variety)
2) Energy Resistance 15 and Claw and Bite attacks (Bite Damage:1d4, Claw Damage:1d3)
3) Wings (can fly at their normal speed with poor maneuverability)
If the player chooses Wings then they have to pay twice as much for armour as it have to be custom fitted for their bodies.
Level Adjustment +1. Wyrmtouched are slightly more powerful and gain levels more slowly than most of the common races.
Favoured Class: Sorcerer
Dragon Variety Breath Weapon Damage (DC) Resistance
Black Line of Acid 2d4 (13) Acid
Blue Line of Lightning 2d8 (14) Electricity
Green Cone of Gas 2d6 (13) Acid
Red Cone of Fire 2d10 (15) Fire
White Cone of Cold 1d6 (12) Cold
Brass Line of Fire 1d6 (13) Fire
Bronze Line of Lightning 2d6 (14) Electricity
Copper Line of Acid 2d4 (13) Acid
Gold Cone of Fire 2d10 (16) Fire
Silver Cone of Cold 2d8 (14) Cold
A line is always 5ft high, 5 ft wide and 60ft long.
A cone is always 30ft long.
drowdude said:I like this overall, but I think the other 2 options outstrip the breathweapon ability in usefulness in the longrun. It's kinda neat at low-levels, but once you start facing opponents with decent save bonuses and such it looses it's bang.
Maybe the DC should rise along with the Wyrmtouched HD similar to the manner suggested in the Monster Manual.
Use the bases you have indicated above and add 1/2 the Wyrmtouched HD as a bonus to the DC.
Or something to that effect. Just an idea.
Rav said:Still, the damage doesn't scale, making it still somewhat limited.
Rav

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.