KidSnide
Adventurer
That is exactly how invisibility works. If you're invisible, you have total concealment from your foe (-5 to his attack), but unless you also make a Stealth check, he knows what square you're in.I think the right answer is to make rituals orthogonal to skills whenever possible and have a downside. For example, rituals should provide effects like invisibility that makes it much easier to hide (since you are always concealed), but should still require a stealth roll to move around without being detected.
Exactly. I'm saying that rituals should provide effects, like invisibility, that allows skills to be used in new (i.e. easier) ways rather than replacing skill checks with arcana checks.
-KS