Frostmarrow
First Post
Nice mechanic. Really nice. 

Frostmarrow said:Nice mechanic. Really nice.![]()
Shades of Green said:I like this - I wish my mom had something like this whn I was a kid. We liked to invent stories together, so such a system would have been an easy introduction to RPGs![]()
Herobizkit said:The game has merit. The font alone had me thinking more about a cutesy-kid game and less hack n slash. My only suggestion would be to use a 2d6 system rather than all sorts of different dice. Keeps everything the same so your kids don't get confused, and if they're missing dice, they can take 'em from Candyland or Yahtzee... hehe
Another fun idea would be to use cards. Not sure how it would work, but I could see Uno cards subbing for stat checks... or something... like colors for "degrees" of success... maybe?
snikle said:Larcen, just thought I would post a little update. We did a little playtesting today, ended up getting into a discussion more based on the rules I had written up for rapid fire weapons so got a little off track. However, as we started the two people in the test had barely even read my rules and after a short description about how the mechanic worked they had it easy. And the little bit of testing we did, the mechanic seemed sound in practice.....I think you have a winner here.
And using the VGT with any size die worked perfect, the d22 I rolled to nail the hero was perfect!
Larcen said:Glad you liked it. What I was going for when I came up with the Ratio system was a mechanic that had perfect probabilities. The way I see it, if something rated 3 was going up against something rated 1, that is a 3:1 ratio, so the 3 should win exactly three times more than the 1. I don't know of any other system that is this exact in determining success.
Instead of using the different dice types, you could do more complicated math and come up with percentages, a 75% in the example above for instance, but I think the method I am using is more elegant. And fun since you get to actually use all those dice collected thru the years.