der_kluge
Adventurer
Greater Mage Armor
Conjuration (Creation) [Force]
Level: Sor/Wiz 3
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No
Like mage armor, an invisible but tangible field of force surrounds the subject of a greater mage armor spell, but provides a +4 armor bonus to AC plus 1 every two caster levels above 6th, up to a bonus of +10. For example, a 6th level spellcaster would confer a +5 bonus, and an 8th level spellcater would confer a +6 armor bonus, a 10th level caster a +8, and so on.
Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can’t bypass it the way they do normal armor.
Thoughts, comments, critiques?
Conjuration (Creation) [Force]
Level: Sor/Wiz 3
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No
Like mage armor, an invisible but tangible field of force surrounds the subject of a greater mage armor spell, but provides a +4 armor bonus to AC plus 1 every two caster levels above 6th, up to a bonus of +10. For example, a 6th level spellcaster would confer a +5 bonus, and an 8th level spellcater would confer a +6 armor bonus, a 10th level caster a +8, and so on.
Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can’t bypass it the way they do normal armor.
Thoughts, comments, critiques?