Irda Ranger said:Staff of Fharlaghn
Transmutation
Level: Clr 1 (Priest of Fharlaghn only)
Components: V, S, M, DF, XP
Casting Time: 1 minute
Range: Touch
Target: Weapon touched
Duration: Instantaneous
Saving Throw: Fort (harmless, object)
Spell Resistance: Yes (harmless, object)
Staff of Fharlaghn permanently turns a normal Quarterstaff into a Staff of Fharlaghn. It becomes gray in color, with a swirling pattern that suggests a winding road, and a slightly rough surface that is easily gripped even with sweaty hands. It appears to change into an unknown material of slimmer width, but retains the height and weight of the quarterstaff used in its creation.
The Staff is non-magical, but in the hands of a Priest of Fharlaghn it has a +5 Hardness over whatever material was used to create the staff. In the hands of a Non-Priest of Fharlaghn it has a Hardness of 0 and usually breaks after only a few rounds of combat. This may not be Dispelled or subject to Anti-magic.
When a Priest of Fharlaghn has a Staff of Fharlaghn, she may pray for and receive the Shillelagh spell, but it may only be cast on her personal staff. The Shillelagh spell can only use her Domain Spell slot.
If a Masterwork Quarterstaff is used in the creation of a Staff of Fharlaghn, it retains its Masterwork status, and may be enchanted normally. Once enchanted, it no longer looses all Hardness in the hands of a Non-Priest, only the +5 Bonus.
Divine Focus: The Priest’s Holy Symbol.
Material Components: A Quarterstaff.
XP: This spell costs the Priest 25 XP to cast.
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Thoughts?
This would be the only 1st level spell to have an XP cost, but I did that for a reason. It creates a permanent item that is better than the free material component, so it seems more powerful than other 1st level spells. However, I wanted every priest to be able to make his own staff, so it would have to be first level.
Does anyone disagree with that? What are your thoughts?
Irda Ranger
Edit --> Duration changed to Instantaneous. The nature of the Staff has been changed irrevocably until destroyed. Deleted "this is a supernatural ability".
Darn good actually. I like it! It would also make a decent wizard spell (substituting lesser magic weapon, basically you could burn a l1 slot to charge it) and wouldn't be (because of the xp cost) be unbalanced if allowed with any weapon