Uhm okay Jasm.

But I will point out what I like about AU is that it deals a lot more with rituals and pomp and circumstance. Plus the fact that while the power levels are a little more in some areas for the core classes, they aren't per-se as bad as some others. (IE, while a greenbond may have more access to various healing spells, via Positive Energy, a cleric and a druid can still kick said character around at various levels. This is primarily do the fact there are feats and spells that can INCREASE a 3.0 or 3.5 cleric or druid's focuses more than say a Greenbond to various degrees.) Now for UA, sure there might be stuff to improve on various EXISTING D&D/d20 campaigns. But realastically I got enough variants from the Player's Guides so far to make me feel more comfortable than waiting around for another book to do so.
Like to point out these are just MY feelings/thoughts/opinions. I am liable to change them...but it's doubtful.