jmucchiello said:I can see the potential for players complaining if this can be used against them.
In the end, it's all about the dude factor, really. (post #12)RFisher said:I dunno. To me, the loss of narrative control through the depletion of abstract hp (as a Wushu fan might say it) is, I think, actually easier to accept than fatal physical injury through hp depletion. (^_^) Telling me my PC is dead because I've squandered all my "karma points" & no longer have narrative control of my PC's fate is a lot more straight forward than any "what is hp?" discussion.
hong said:In the end, it's all about the dude factor, really. (post #12)
I think that is about the most brilliant thing I've ever read.hong said:In the end, it's all about the dude factor, really. (post #12)
hong said:That reminds me of when a PC got whacked in the arm by a chaos beast, and started turning into a chaos beast himself. The other PCs grappled him and tried to cut the arm off. "Make opposed attack rolls," I says. "Why?" they says. "You're trying to disarm him", I says.
Plane Sailing said:Apparently the new Star Wars 'Saga Edition' has rules for limb severing - I'm guessing it is for lightsabre users - on a blow that would have killed an opponent, you can declare that instead you do half damage and sever an arm/hand/foot/leg, turning a mortal blow into a defeating blow (would that be dis-arming? heh)
Kid Charlemagne said:OK, now that's a rule I can go for. Me likes!