Ankh-Morpork Guard
First Post
Burning Plague is VERY good. Fun too, and can set up some good plot hooks for long campaigns if you want.
dreaded_beast said:I'm not sure how much this will help you out in terms of an adventure, but this is what I did for one encounter with my player. (I am running a solo-campaign).
Basically, she is a monk, living with her master in a monastery. Last session was mainly composed of teaching "her" and her "character" the different special actions that can be done in combat: bull rush, disarm, trip, etc.
The session went along the lines the master first demonstrating the move in combat and having her attempt the same move on him.
Don't know if this helps, but my player said she enjoyed actual "role-playing" the learning aspect, instead of me just telling her that she can bull rush, disarm, trip, etc.
jester47 said:And if Sunless Citadel does not treat you right, there is always The Wizard's Amulet. Crucible of Freya and Death In Freeport are also pretty good.