Thalion94518
First Post
Hello,
After a VERY long absence (I last played 1st edition), I'm going to give D&D another shot and the DM wants to play 3.5e.
Needless to say, I haven't had to deal with skill points and such before and I'm trying to muddle through the concept of allocating them.
As a rogue, there are SO many skills to choose and seemingly too few skill points to allocate to them.
Do people generally pick a core set of skills and allocate their skill points every level to those skills?
I'm wondering because I'd like to multiclass eventually out of rogue into something else and am wondering if my skill levels will eventually reach a level at which point they're worthless or not if I'm not able to keep advancing them all the time?
Alternately, I'd like to advance more than just a set of 8 + int modifier number of skills, switching off advancing skills when I level. Is that a viable strategy so long as I don't spend myself TOO thin?
I guess what I'm trying to determine is if there is a reachable point of diminishing returns in which it's not that important to advance certain skills.
Are there some skills which should be advanced all the time versus some which only need to be advanced to a certain point?
After a VERY long absence (I last played 1st edition), I'm going to give D&D another shot and the DM wants to play 3.5e.
Needless to say, I haven't had to deal with skill points and such before and I'm trying to muddle through the concept of allocating them.
As a rogue, there are SO many skills to choose and seemingly too few skill points to allocate to them.
Do people generally pick a core set of skills and allocate their skill points every level to those skills?
I'm wondering because I'd like to multiclass eventually out of rogue into something else and am wondering if my skill levels will eventually reach a level at which point they're worthless or not if I'm not able to keep advancing them all the time?
Alternately, I'd like to advance more than just a set of 8 + int modifier number of skills, switching off advancing skills when I level. Is that a viable strategy so long as I don't spend myself TOO thin?
I guess what I'm trying to determine is if there is a reachable point of diminishing returns in which it's not that important to advance certain skills.
Are there some skills which should be advanced all the time versus some which only need to be advanced to a certain point?