NG vs. N: Neutral Good Victorious!

Ook will execute a rising spiral around the point where the thing disappeared and wait it out.

(MEA in 4 diagonal move segments to mimic a circle, each one 20" on the XY plane and 5 up in Z, making him end at 45N90E35Z facing east or so. The total for all that should be under a 140" double move.)

(I keep having trouble with the movement rules since they apparently aren't in the SRD, so I'll chase down my physical books and type them in sometime...)
 

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Ook will continue to spiral, maxing out at 60Z.

(He has no real reason to land and have something try to eat him, so that may well lead to a draw. Compress until draw or the xorn shows up.)
 

After 4 more rounds, a draw is declared!

Round 134: A 9 foot tall lizardman with black scales, a javelin in hand and a greatclub strapped to his side moves to 55N80E.

Next up for NG: a horned felldrake. (MM II) It goes first in round 135.
 

The horned felldrake paces in, eyeing the lizardman with a cautious animal cunning.

(MEA from 75N0E to 70N25E, then MEA to 65N40E)
 


Horatio (suddenly the felldrakes name), charges at Scaly with his horns lowered!

(Charge and Gore, ending at 60N50E)
 

Round 136

Scaly takes an AoO (10 foot reach) as Horatio approaches. He pounds the dirt! (Rolled natural 1)

Horatio gores Scaly good! (Rolled 26+2 for charge = 28) 23 points of damage! Scaly has 3 hp left.

Scaly backs up to 60N60E and misses.
 


Round 137

Scaly is impaled again! (Rolled 20) 15 points of damage! Scaly turns into Swiss cheese!

An eight foot tall, white furred humanoid charges on all fours like a gorilla to 55N65E and swipes at Horatio with a 10 foot reach. Its claw bounces off Horatio's tough hide! (Rolled 14+2 for charge = 16)
 

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