Gez
First Post
OK. Everytime there's a "race" thread (I'm not speaking about Nascar, here), you'll have people repeating like a mantra that gnomes have no niche.
What is a niche, and what purpose does one niche serve?
What's a niche? A specialisation the race will almost always fall in? Then ain't it better to not have niches at all, for stereotypes are boring?
What's the niche of elves? Woodlandfolk and archer extraordinaire? Elder race with large magical power and rich, complex civilization? Wild and debauched fey-kins? Swashbuckling spadassins? All of that? How can this be a niche?
What's the niche of halflings? Stay-at-home fatsos? Happy-go-lucky kleptomaniacs? Man-eating barbarians? Fortune-telling gypsies? Iron chefs? Sexy leather-clad tomb raiders?
What's the niche of dwarves? Dirty, ferocious berserkers, or noble and honorable stalwart protectors of their clans? Greedy bankers or tireless craftsmen?
And what's the damn niche of humans? Generic all-purpose guys? If-you-don't-know-what-to-play,-play-one default choice for any role that doesn't fit neatly in one of the proposed stereotypical niches?
I don't care whether your campaigns feature gnomes. I just want to understand if there's any validity behind the "no niche" argument that always crop up and seems to be just nincompoop.
What is a niche, and what purpose does one niche serve?
What's a niche? A specialisation the race will almost always fall in? Then ain't it better to not have niches at all, for stereotypes are boring?
What's the niche of elves? Woodlandfolk and archer extraordinaire? Elder race with large magical power and rich, complex civilization? Wild and debauched fey-kins? Swashbuckling spadassins? All of that? How can this be a niche?
What's the niche of halflings? Stay-at-home fatsos? Happy-go-lucky kleptomaniacs? Man-eating barbarians? Fortune-telling gypsies? Iron chefs? Sexy leather-clad tomb raiders?
What's the niche of dwarves? Dirty, ferocious berserkers, or noble and honorable stalwart protectors of their clans? Greedy bankers or tireless craftsmen?
And what's the damn niche of humans? Generic all-purpose guys? If-you-don't-know-what-to-play,-play-one default choice for any role that doesn't fit neatly in one of the proposed stereotypical niches?
I don't care whether your campaigns feature gnomes. I just want to understand if there's any validity behind the "no niche" argument that always crop up and seems to be just nincompoop.