Azure Trance
First Post
Introduction
Ah ... my first Story Hour. I never really ever -ever- thought I would be doing one; especially with such a common/popular one as Night Below. After all, many people have heard about it and know what to expect it. But I view this as more of a personal thing. A memory to the first good gaming I've had in a while. Of course, I'm hoping secretly, perversely, that inside you will find this story enjoyable. But that’s just me. This initial, first post may be brief at times, and for that I apologize. It is quite early and the events took place a week ago. Or maybe it’s just my style. Who knows?
PS: There's a great conversion of Night Below - Book One in the conversion library. PPS: If you're playing this campaign adventure, stop snooping around. PPPS: I shamelessly (I have -no shame- None.) took the names of nations from D20 Swashbuckling Adventures for a distinctly renaissance feel. But that's all I needed, so nyah. And no one else I know owns SAD20, so the secret's safe with you and me. So if you can excuse that little thing, onward ...
Characters
If there's interest I'll post the character stats in the Rogues Gallery. Until then, the basics.
Dimitri Checkov
Human, Votslev (Russia) Psychic Warrior 1
Info: Avoiding the Secret Police and hunting a traitor for the Army.
Lorg
Dwarven, Southern Votslev (Wallachia) Monk 1
Info: Thrives on self-punishment to test his willpower. May convert to Martial Artist from Asgard Issue #5. Very foreign to common ‘medieval’ culture.
Piers Songweaver
Silver Elf Bard 1
Info: Very handsome, very capable with his music, and so far very self-centered.
Tharian
Hill Dwarf, Averia (England) Cleric 1
Info: As a Hill Dwarf he's more attuned to the nature of the woodlands then of the mountains. He worships Dennari from D&Dg.
Raven Lightfoot
Gold Elf Wizard 1
Info: Insanely smart.
"Adrian"
Human, Eisen (Germany) Rogue 1
Info: He's a tailor by profession, and a failed one at that (He didn't last through his apprenticeship). However he's young (18), thinks he will live forever (18) and has the gusto to prove it (18). He's plying his wares in Averia and using a cover name until he can trust his companions. (His real name is Rufus).
Book One - Session 1.1x
On an otherwise quiet evening in the town of Shrewsfield, a portly man began hanging a notice on a post in the town square. The notice reads, “Seeking high-paying work? Any interested & capable individuals or parties should inquire for Gorden at the Shaggy Goat Inn.” Over the course of the next few hours an odd-looking party assembled in a private room. A human and elf dressed in outlandish, fashionable clothing, a human in impressive scale mail armor, two simply dressed dwarves (one seemingly caked in dirt) and an elf in robes. While initially distrustful of each other, the appeal of gold overcame their suspicions to not work as a group. (1)
"Welcome potentials," the man began, crossing his arms. "My name is Gorden, and I want you to be aware that I am a wizard of competent abilities. My services include, but are not limited to, the business of magical paraphernalia and components. I am looking to hire a group of persons to transport a small chest for me. The recipient is another wizard by the name of Tauster who resides in the village of Thurmaster in Haranshire, which is roughly eight days travel from here on the East road. Expediency is of the utmost priority, since Tauster detests late packages. The total pay will be 150 gold coins.”
Many questions were asked, mostly from Dimitri who took a very tactical point of view on the mission. However it was Piers who managed to convince Gorden to raise the pay for “protecting this chest with our lives at stake, across deadly terrain for many days” to a very respectable 210 gold coins. With the terms agreed to all of the members signed a contract insuring their obligation in the mission. A letter of credit was given to Dimitri, which was to be counter-signed by Tauster for redemption. He also took the personal duty of personally safe holding the chest in a rolled up sleeping bag in his backpack. Before the group left that same night, Gorden warned them that the chest is protected by powerful magic’s and should not be opened under any circumstance.
For several days the group traveled uneventfully to the east on a narrow, dusty road through the woodland. They moved by night to minimize detection and slept in the day. During their journey together the members talked and acquainted themselves to each other. It was how Dimitri became the unquestioned leader of the group, through his direct orders that showed his natural ability to lead others. And there was a subtle antagonism between the youthful Adrian and confident Piers that was just barely perceptible.
On the sixth night, Lorg spotted torches up ahead moving towards the party. The party halted. On seeing that the torchbearers were farmers carrying bales of hay, Lorg screamed out, “Who goes there?” The farmers paused in the torchlight, peering at the dimly visible group before moving on.
Tharian asked, “Who carries bales of hay at night?”
Raven shrugged and said, “Farmers? What’s the difference?”
“Isn’t that odd?”
“No, why should it be? Their human. Now if they were elves, you’d have reason to be suspicious.”
The group moved on, eventually coming close enough for the humans (without low-light vision) to see the farmers up close. Just as they were to pass with a nod, two arrows fly out of the forest, striking Logar and Dimitri. The largest farmer screams out “Bandits!” and moves with his eyes to the forest toward the party for protection. The other two laborers brandish clubs and do the same. Another volley comes out of the forest with another arrow wounding Dimitri. The hefty farmer took out a longsword from his bale of hay, and pointed it at Raven, yelling “Get him!” Raven blinks in amazement. The ‘farmers’ then closed ranks with the party.
The fight was short and vicious. Dimitri was critically wounded early on and Logar was nearly killed mere seconds in. Tharian ran to save his Dwarven comrade, leaping into the air with a cure light wounds on his fingertips. This, however, got poor Tharian surrounded. Piers and Adrian attacked from a distance with their short bows, whittling them down arrow by arrow. Raven charmed one of the bandits, but it turned out he wasn’t very effective at attacking his former allies. With perseverance though, the battle was won with all bandits down to the last man.(2)
Immediately afterwards, Tharian yelled out, “What did I say? I told you no one carries hay in the dark!”
(1) Note: As we were very late in starting with Lorg (Mikey) finishing his barebones character mere minutes ago, I wasn't that concerned with how the PCs met at the time. I am offering experience for a written character background, however, in hopes of engaging the PCs more into the storyline, which so far is working great. Do not worry! I will try to avoid this cliché in the future if at all possible. The group found it very amusing as it actually pained me to say the words, “You start in a tavern …”.
(2) Combat Description: Apologies, but it seems very tricky trying to describe combat in a smooth and cohesive manner. I spent an hour typing up part of the short battle, and it read very rough. This is why I decided to provide only a compact description of the battle.
[Aye-yi-yi. I spent over four hours typing that up, and I barely included any detail. I don't know if I can finish the rest of the session right now so I'll save it for the next post. And the town scene was much more enjoyable since it was so role-playing heavy.]
[edit]Already a typo[/edit]
Ah ... my first Story Hour. I never really ever -ever- thought I would be doing one; especially with such a common/popular one as Night Below. After all, many people have heard about it and know what to expect it. But I view this as more of a personal thing. A memory to the first good gaming I've had in a while. Of course, I'm hoping secretly, perversely, that inside you will find this story enjoyable. But that’s just me. This initial, first post may be brief at times, and for that I apologize. It is quite early and the events took place a week ago. Or maybe it’s just my style. Who knows?
PS: There's a great conversion of Night Below - Book One in the conversion library. PPS: If you're playing this campaign adventure, stop snooping around. PPPS: I shamelessly (I have -no shame- None.) took the names of nations from D20 Swashbuckling Adventures for a distinctly renaissance feel. But that's all I needed, so nyah. And no one else I know owns SAD20, so the secret's safe with you and me. So if you can excuse that little thing, onward ...
Characters
If there's interest I'll post the character stats in the Rogues Gallery. Until then, the basics.
Dimitri Checkov
Human, Votslev (Russia) Psychic Warrior 1
Info: Avoiding the Secret Police and hunting a traitor for the Army.
Lorg
Dwarven, Southern Votslev (Wallachia) Monk 1
Info: Thrives on self-punishment to test his willpower. May convert to Martial Artist from Asgard Issue #5. Very foreign to common ‘medieval’ culture.
Piers Songweaver
Silver Elf Bard 1
Info: Very handsome, very capable with his music, and so far very self-centered.
Tharian
Hill Dwarf, Averia (England) Cleric 1
Info: As a Hill Dwarf he's more attuned to the nature of the woodlands then of the mountains. He worships Dennari from D&Dg.
Raven Lightfoot
Gold Elf Wizard 1
Info: Insanely smart.
"Adrian"
Human, Eisen (Germany) Rogue 1
Info: He's a tailor by profession, and a failed one at that (He didn't last through his apprenticeship). However he's young (18), thinks he will live forever (18) and has the gusto to prove it (18). He's plying his wares in Averia and using a cover name until he can trust his companions. (His real name is Rufus).
Book One - Session 1.1x
On an otherwise quiet evening in the town of Shrewsfield, a portly man began hanging a notice on a post in the town square. The notice reads, “Seeking high-paying work? Any interested & capable individuals or parties should inquire for Gorden at the Shaggy Goat Inn.” Over the course of the next few hours an odd-looking party assembled in a private room. A human and elf dressed in outlandish, fashionable clothing, a human in impressive scale mail armor, two simply dressed dwarves (one seemingly caked in dirt) and an elf in robes. While initially distrustful of each other, the appeal of gold overcame their suspicions to not work as a group. (1)
"Welcome potentials," the man began, crossing his arms. "My name is Gorden, and I want you to be aware that I am a wizard of competent abilities. My services include, but are not limited to, the business of magical paraphernalia and components. I am looking to hire a group of persons to transport a small chest for me. The recipient is another wizard by the name of Tauster who resides in the village of Thurmaster in Haranshire, which is roughly eight days travel from here on the East road. Expediency is of the utmost priority, since Tauster detests late packages. The total pay will be 150 gold coins.”
Many questions were asked, mostly from Dimitri who took a very tactical point of view on the mission. However it was Piers who managed to convince Gorden to raise the pay for “protecting this chest with our lives at stake, across deadly terrain for many days” to a very respectable 210 gold coins. With the terms agreed to all of the members signed a contract insuring their obligation in the mission. A letter of credit was given to Dimitri, which was to be counter-signed by Tauster for redemption. He also took the personal duty of personally safe holding the chest in a rolled up sleeping bag in his backpack. Before the group left that same night, Gorden warned them that the chest is protected by powerful magic’s and should not be opened under any circumstance.
For several days the group traveled uneventfully to the east on a narrow, dusty road through the woodland. They moved by night to minimize detection and slept in the day. During their journey together the members talked and acquainted themselves to each other. It was how Dimitri became the unquestioned leader of the group, through his direct orders that showed his natural ability to lead others. And there was a subtle antagonism between the youthful Adrian and confident Piers that was just barely perceptible.
On the sixth night, Lorg spotted torches up ahead moving towards the party. The party halted. On seeing that the torchbearers were farmers carrying bales of hay, Lorg screamed out, “Who goes there?” The farmers paused in the torchlight, peering at the dimly visible group before moving on.
Tharian asked, “Who carries bales of hay at night?”
Raven shrugged and said, “Farmers? What’s the difference?”
“Isn’t that odd?”
“No, why should it be? Their human. Now if they were elves, you’d have reason to be suspicious.”
The group moved on, eventually coming close enough for the humans (without low-light vision) to see the farmers up close. Just as they were to pass with a nod, two arrows fly out of the forest, striking Logar and Dimitri. The largest farmer screams out “Bandits!” and moves with his eyes to the forest toward the party for protection. The other two laborers brandish clubs and do the same. Another volley comes out of the forest with another arrow wounding Dimitri. The hefty farmer took out a longsword from his bale of hay, and pointed it at Raven, yelling “Get him!” Raven blinks in amazement. The ‘farmers’ then closed ranks with the party.
The fight was short and vicious. Dimitri was critically wounded early on and Logar was nearly killed mere seconds in. Tharian ran to save his Dwarven comrade, leaping into the air with a cure light wounds on his fingertips. This, however, got poor Tharian surrounded. Piers and Adrian attacked from a distance with their short bows, whittling them down arrow by arrow. Raven charmed one of the bandits, but it turned out he wasn’t very effective at attacking his former allies. With perseverance though, the battle was won with all bandits down to the last man.(2)
Immediately afterwards, Tharian yelled out, “What did I say? I told you no one carries hay in the dark!”
(1) Note: As we were very late in starting with Lorg (Mikey) finishing his barebones character mere minutes ago, I wasn't that concerned with how the PCs met at the time. I am offering experience for a written character background, however, in hopes of engaging the PCs more into the storyline, which so far is working great. Do not worry! I will try to avoid this cliché in the future if at all possible. The group found it very amusing as it actually pained me to say the words, “You start in a tavern …”.
(2) Combat Description: Apologies, but it seems very tricky trying to describe combat in a smooth and cohesive manner. I spent an hour typing up part of the short battle, and it read very rough. This is why I decided to provide only a compact description of the battle.
[Aye-yi-yi. I spent over four hours typing that up, and I barely included any detail. I don't know if I can finish the rest of the session right now so I'll save it for the next post. And the town scene was much more enjoyable since it was so role-playing heavy.]
[edit]Already a typo[/edit]
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