Nightfall's Scarred Lands Psionics Game Planning (was: Psionics Friendly DM Wanted!!)

Current Indecisions:
How are we doing HP?

What kinds of Psicrystals are other party members choosing, I don't want to double up. I either want to do Hero or Resolve, as those are the two aspects my character, himself, would embody, but then again I am considering taking one that is completely opposed to his normal actions for color, and it kinda depends on what crystals other party members choose.

Do we multiply magic item cost by 3 for our current gear selection? If not, then I can select Third Eye: Permanent for 2000 even (found out I didn't have to pay 50 since I'll be manifesting Third Eye myself). I thought it would cost me 6000 to start with it.

My character is mostly pulled together. All of the outside-resources are Mind's eye, and my character functions (albeit very ineffectively) as a healer when needed, so it may be wise to pool 750 (125 each) to buy a dorje of Lesser Body Adjustment to pass around when needed, and I can manifest it on others for 3 PP when they are down.

Does everything with my character check out?
 
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Egoist 4/Psychic Warrior 1
Hit Dice: 4d4+1d8+10
Power Points: 9
Initiative: +2 (Dex)
Speed: 30 feet
AC: 16 (+2 Dex, +4 Chain Shirt)
Attacks: +6 Melee (Bastard Sword), +4 Ranged (Heavy Crossbow)
Damage: Bastard Sword 1d10+6, Heavy Crossbow 1d10
Class Abilities: Psicrystal, Psionic Combat Modes: Mind Thrust, Ego Whip, Psychic Crush, Mind Blast, Empty Mind, Thought Shield, Mental Barrier, Tower of Iron Will
Race Abilities: Human
Saves: Fort +7, Ref +3, Will +6
Abilities: Str 18, Dex 15, Con 14, Int 14, Wis 14, Cha 14
Skills: Autohypnosis +9 [7], Balance +10 [8], Climb +12 [8], Concentration +10 [8], Jump +12 [8], Stabilize Self +9 [7], Swim +12 [8]
Feats: Body Fuel, Inner Strength, Talented, Psychic Meditation (Third Eye)

Egoist Powers
0 - Third Eye (Str), Minor Body Adjustment (Str), Awareness (Wis), Bio-Booster (Str)
1 - Lesser Body Adjustment (Str), Lesser Rejuvenation (Str), Call Weaponry (Dex)
2 - Channel Power (Str)

Psychic Warrior Powers
0 - Burst (Dex), Intuition (Str)

Equipment
Bastard Sword (35 gp) (10 lb.)
Heavy Crossbow (50 gp) (9 lb.)
Chain Shirt (100 gp) (25 lb.)
 

creamsteak said:
Um, if my interpretation was correct, Gnomeworks Psionatrix and Gary's Ring of Jumping are not possible.

In what you quoted, weapons/armors were specified. A ring and a psionatrix don't count as either, IMO.
 

creamsteak said:
Current Indecisions:
How are we doing HP?

I went with full HD at first, and then half HD for each level after.

What kinds of Psicrystals are other party members choosing, I don't want to double up. I either want to do Hero or Resolve, as those are the two aspects my character, himself, would embody, but then again I am considering taking one that is completely opposed to his normal actions for color, and it kinda depends on what crystals other party members choose.

As beneficial as it may be, I'm not going to have a psicrystal. Not yet, anyway - it will probably end up being either Bully or Resolve.

Do we multiply magic item cost by 3 for our current gear selection? If not, then I can select Third Eye: Permanent for 2000 even (found out I didn't have to pay 50 since I'll be manifesting Third Eye myself). I thought it would cost me 6000 to start with it.

I believe that the x3 thing was only for weapons and armor, and everything else was normal.
 

GnomeWorks said:


In what you quoted, weapons/armors were specified. A ring and a psionatrix don't count as either, IMO.

Ring does. Psionatrix won't since it's a psionic item. But there's no one to make it beside yourself, Gnome. So I hope you know how.

As for HP, simple skill really. I trust you all to roll your own dice. But you gain FULL HP at 1st level and then roll for the rest.
 


*thinks he should clarify.* The triple standard cost applies to ALL magic items, including rings, rods and staffs. It does NOT apply to wands, scrolls and potions however. Reason for this simply, it's easier to make a non-permentant, one use and/or multiple use short lived item such as these as opposed to permenant items such as weapons, armor, rods, staffs, and rings.
 

Nightfall said:
Ring does. Psionatrix won't since it's a psionic item. But there's no one to make it beside yourself, Gnome. So I hope you know how.

In that case, I'm afraid I have to drop the psionatrix. I don't want to, but I'm not going to give up my psionic combat feats for the sake of a +1 DC to my telepathy powers.
 


Posted in the same format as Creamsteak's

Midnight
Psychic Warrior 4/Cultist of the Shade 1 (Effective Manifester Level: 5th)
Hit Dice: 4d8+1d6+15 (42)
Power Points: 8
Initiative: +4 (Dex)
Speed: 30 feet
AC: 17 (+4 Dex, +3 MW Studded Leather)
Attacks: +6/+6 (19-20/x2) Melee (Short Swords), +9 (x3) Ranged (Mighty Composite Longbow) -110 ft. range increments-
Damage: Shortswords: 1d6+2 each, Mighty Composite Longbow 1d8+2
Class Abilities: Slarecian Pact, Shadow Cloak I, Psionic Combat Modes: Ego Whip, Mental Barrier, Thought Shield
Race Abilities: Human
Saves: Fort +7, Ref +7, Will +4
Abilities: Str 14, Dex 18, Con 16, Int 14, Wis 12, Cha 14
Skills: Bluff +4 [2], Concentration +11 [8], Hide +9 [5], Knowledge (Psionics) +10 [8], Move Silently +9 [5], Psicraft +5 [3], Tumble +9 [5].
Feats: Ambidexterity, Encode Stone, Hide Power (Au), Two Weapon Fighting, Weapon Finesse (Shortswords)

Psionic Powers:
0-Burst (Dex), Control Shadow (Con), Detect Psionics (Wis)
1-Call Weaponry (Dex), Hustle (Str)

Possessions: Items: 2 Masterwork Shortswords (620), Masterwork Mighty Composite Longbow (+2 str) (600), Masterwork Arrows x30 (210), Masterwork Studded Leather (175), Potion of Cure Light Wounds x4 (200), Quaal's Feather Token (Tree) x3 (400)*, 45 Gold left.

*Even though these are wondrous items, they're 1 use so I didn't multiply their cost by x3, is this correct?

Still not sure about the path I'm taking with the two shortswords, I might revise that before the game starts.
 
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