the Jester
Legend
You could indeed make D&D or PF work without attributes, but I think it would take a lot away from the game.
the Jester said:You could indeed make D&D or PF work without attributes, but I think it would take a lot away from the game.
This. There was a thread earlier this year I think with a similar idea. In a pure class system, class would have more effect on whether you were considered dextrous than some innate dexterity rating.I must admit I had a similar thought cross my mind recently. Not eliminating attributes, but just eliminating the mechanical bonus element of them. Let them become primarily roleplaying hooks, or at most prereqs for certain feats.
I think it could be interesting for a simplified game with a focus on roleplaying.
Since games like this already exist, I fail to see why a version of D&D could not be run/written using one of these systems or a similar system. I'm shocked that people here find the idea of a "no attribute" game so impossible.
RPG rules are just veneer to good role-play.
I'm trying to figure out exactly what you'd be losing that is hugely necessary.
I must admit I had a similar thought cross my mind recently. Not eliminating attributes, but just eliminating the mechanical bonus element of them.
You must. You were the first (and only) one to mention it.I don't believe in "impossible."![]()