I have been playing a lot of Skyrim and one of the things that I find intriguing about the game is it's levelling system. Leaving aside the XP system, which deserves its own discussion, I very much like the "no attributes" approach. For those unfamiliar with the game, there are no "strength" or "intelligence" tulle stats. Instead, characters are defined by three core, I don't know, capacities? -- Magical (spell points), hit points and stamina ("martial" spell points). Everything else is skill ratings and feats, essentially.
could D&D or Pathfinder work under such a model? Without attributes, what do you lose? What do you gain? How would you go about using the games as published with this paradigm?
EDIT: DUD and Rangefinder? Really? Stupid tablet...
could D&D or Pathfinder work under such a model? Without attributes, what do you lose? What do you gain? How would you go about using the games as published with this paradigm?
EDIT: DUD and Rangefinder? Really? Stupid tablet...
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