No Evolution in Rules.
Do you all think that 3rd edition (or really any edition) suffers from a lack of evolution in it’s body of rules? I am saying this because I have noticed on the boards that many of the same problems come up again and again. Fixing fighters, casters too strong etc. I would contrast this with the body of laws governing a nations which undergo gradual evolution through piecemeal changes. Nothing of this sort takes place with D&D.
When problems arise in the body of rules, WOTC does not go for gradual, piecemeal change in the body of rules similar to what takes place in the body of laws of a country in real life. Instead it takes the approach of revolution and throwing everything out and starting from scratch.
This approach seems to be fatally flawed in my opinion. For one thing, it means that players have to spend money on a whole new edition making all the money they spent previously useless. Second it means that players have to purchase books which essentially have the same content. It seems like an evolutionary approach to the body of rules in D&D would have been much wiser on the part of WOTC; it seems like choosing piecemeal, gradual change instead of a throw everything out and rebuild from scratch approach would have been much more fruitful.
It seems to me that what 3rd edition is lacking are a series of “judges” similar to judges in real life who could make rulings on the various issues by reference to certain principles and bring about gradual, piecemeal change in the body of rules.
I say this with regard to 3rd edition because that is the edition I am most familiar with but it could equally apply to other editions.
Do you all think that 3rd edition (or really any edition) suffers from a lack of evolution in it’s body of rules? I am saying this because I have noticed on the boards that many of the same problems come up again and again. Fixing fighters, casters too strong etc. I would contrast this with the body of laws governing a nations which undergo gradual evolution through piecemeal changes. Nothing of this sort takes place with D&D.
When problems arise in the body of rules, WOTC does not go for gradual, piecemeal change in the body of rules similar to what takes place in the body of laws of a country in real life. Instead it takes the approach of revolution and throwing everything out and starting from scratch.
This approach seems to be fatally flawed in my opinion. For one thing, it means that players have to spend money on a whole new edition making all the money they spent previously useless. Second it means that players have to purchase books which essentially have the same content. It seems like an evolutionary approach to the body of rules in D&D would have been much wiser on the part of WOTC; it seems like choosing piecemeal, gradual change instead of a throw everything out and rebuild from scratch approach would have been much more fruitful.
It seems to me that what 3rd edition is lacking are a series of “judges” similar to judges in real life who could make rulings on the various issues by reference to certain principles and bring about gradual, piecemeal change in the body of rules.
I say this with regard to 3rd edition because that is the edition I am most familiar with but it could equally apply to other editions.