Glade Riven
Adventurer
Well, to add on and clarify a few things...
Minis - if I would have them, they would be rare collectable items - like a random mini in a peripheral product. They wouldn't be part of the core box. Monsters and Characters would be done as cardboard tokens.
Levels - the beauty of breaking up the classes into their tiers is that power levels can be controlled. Paragon you would pick your Path - and as this is the expansion set, we can even cut down the levels from 10 to 5. Same with Epic, where you gain the ability to do a couple of really awsome things. Perhaps the setup could work along the lines of e10 - you gain feats or a few special abilities instead.
DDI - Several keys to DDI: 1. Pay to Playtest. 2. Character Creator 3. Access to all the rules with the subscription 4. Custom POD products.
Now, on the Custom POD products: the concept works like LEGO's Digital Designer, except for a print products. DDI subscribers can pick what rules, optional systems, magical items, classes, monsters, adventures, etc. to include in a printed product.
Using DDI to engage the community: a DDI subscription allows for submissions for new rules, monsters, etc. to be givin to WotC through an official channel. A DDI employee could then sort through the submissions, pick the most promising, and then have them playtest the reader submissions and vote for what can be included in future products.
If the custom POD books proved viable, I'd even drop the paywall for DDI, since POD would be supporting it. Novel idea, I know - giving a product away for free...but that is to make money off other means.
So we have two overlapping consumer bases - a collectable physical product and a DDI supported by POD. And instead of spending a crap ton on splats with only a few things you like in each book, you get to pick what you want and leave the rest.
Minis - if I would have them, they would be rare collectable items - like a random mini in a peripheral product. They wouldn't be part of the core box. Monsters and Characters would be done as cardboard tokens.
Levels - the beauty of breaking up the classes into their tiers is that power levels can be controlled. Paragon you would pick your Path - and as this is the expansion set, we can even cut down the levels from 10 to 5. Same with Epic, where you gain the ability to do a couple of really awsome things. Perhaps the setup could work along the lines of e10 - you gain feats or a few special abilities instead.
DDI - Several keys to DDI: 1. Pay to Playtest. 2. Character Creator 3. Access to all the rules with the subscription 4. Custom POD products.
Now, on the Custom POD products: the concept works like LEGO's Digital Designer, except for a print products. DDI subscribers can pick what rules, optional systems, magical items, classes, monsters, adventures, etc. to include in a printed product.
Using DDI to engage the community: a DDI subscription allows for submissions for new rules, monsters, etc. to be givin to WotC through an official channel. A DDI employee could then sort through the submissions, pick the most promising, and then have them playtest the reader submissions and vote for what can be included in future products.
If the custom POD books proved viable, I'd even drop the paywall for DDI, since POD would be supporting it. Novel idea, I know - giving a product away for free...but that is to make money off other means.
So we have two overlapping consumer bases - a collectable physical product and a DDI supported by POD. And instead of spending a crap ton on splats with only a few things you like in each book, you get to pick what you want and leave the rest.