3.5 No Longevity Magic in 3e?

Chaldfont

Visitor
I just noticed that there are no potions of longevity in the DMG. I can't find any spells in the PH that extend life or take the years off either.

Has anybody worked up spells/magic items to fill this shortcoming? It's a little too late for my 300+ year old cleric/necromancer arch villain to be using Oil of Olay...
 

Al

Visitor
There are actually a fair few ways of longevity through the books already out...but you have to look hard(ish)

Lichdom: (Monster Manual): The classic. Great for the big scary evil boss.

Pros: Tons of bonuses, very few strings attached.
Cons: Messes up the social agenda a tad. Undead vulnerabilities.

Reincarnation: (Player's Handbook): The Reincarnation spell creates a new YOUNG ADULT body, so simply cast on the aged incumbent and make a new adult. I think this can't be cast on those who died of old age, so kill character first just before aging death.

Pros: Low-level spell, easy process.
Cons: -1 Level, Could come back as something undesirable.

Clones: (Player's Handbook): Clones created in your youth can be activated on your death, of old age or if n/a use tactic detailed above.

Pros: Assuming you maxout level 20 at young age, little negative impact. 100% guaranteed.
Cons: -1 Level, XP Cost.

Mind Switch (Psionic's Handbook): Find unlucky young victim. Switch minds. Kill victim. Keep body.

Pros: Quick, harmless (to you) and efficient. Could end up with better physical stats (switch with a top level barbarian?)
Cons: Negate Psionics.

Polymorph Other (cast by someone else on you) (Player's Handbook): Tell them to Polymorph you into a young X

Pros: Quick, cheap and (hopefully) reliable.
Cons: Average physical stats. Dispel Magic. Trusts person doing the Polymorphing (although if you have a handy cohort this is OK)

So there's five ways. There are probably more.
 

kenjib

Visitor
I am working on a spell that will only have a 1 day duration, during which you age at 10% the normal rate. This means you have to recast it every day. It will require an expensive material component. This conjures to mind the image of a king who bleeds his coffers dry trying to extend his life via his court wizard, who now holds a dangerously influential source of power over said king.

It's a spell...and a plot hook! Anyone who wants to use it needs to continuously find vast sources of wealth.
 

Epametheus

Visitor
Another option would simply be to Wish for your physical body to reduced in age by x number of years, with no impediment to skills or mental facilities (though you might want to word it more exactly).

Pros: It's a freaking Wish. It can do it.
Cons: 5000 XP cost. More importantly, DMs almost invariably want to punish players for casting Wish. So in the case above, despite the clause about the "no impediment to mental facilities", your DM might decide that since your brain is younger, you just lost 15 levels or whatever you'd gained between present time and time - x.

Of course, if you are the DM, it's up to decide whether or not to have a double standard for PCs and NPCs trying to do this, to allow everyone to potentially do this, or to simply forbid it.

As a side note, I guess Miracle can substitue for Wish...

Pro: It's more reliable than Wish.
Con: Your god might not approve of your attempt to delay "coming home."
 

Samloyal23

Adventurer
How has this post aged? One of the problems with magic in games is that it is mostly about combat and not what people in folklore and fiction would actually use magic to accomplish. We have five editions and Pathfinder, what is the state of longevity magic now in 2020?
 

Samloyal23

Adventurer
I made a warlock invocation for 3.5 that stole someone else's youth. You targeted someone younger than you, the two of you switched ages. Target someone your own age or older had no effect. It did however have a side-effect, because the victim whose youth you took tended to become evil and want revenge, the victim's soul tainted by the dark forces involved. I liked the idea of warlocks extending their lives at the expense of innocent victims. Regular use every few decades made you immortal at the cost of having decrepit, vengeful victims plotting against you...
 

Horwath

Adventurer
Let us keep the political comentary on another messageboard, please.
I am working on a spell that will only have a 1 day duration, during which you age at 10% the normal rate. This means you have to recast it every day. It will require an expensive material component. This conjures to mind the image of a king who bleeds his coffers dry trying to extend his life via his court wizard, who now holds a dangerously influential source of power over said king.

It's a spell...and a plot hook! Anyone who wants to use it needs to continuously find vast sources of wealth.
so like healthcare in different parts of the world?
 

Samloyal23

Adventurer
I am working on a spell that will only have a 1 day duration, during which you age at 10% the normal rate. This means you have to recast it every day. It will require an expensive material component. This conjures to mind the image of a king who bleeds his coffers dry trying to extend his life via his court wizard, who now holds a dangerously influential source of power over said king.

It's a spell...and a plot hook! Anyone who wants to use it needs to continuously find vast sources of wealth.
This could be a series of progressively more powerful but more expensive spells. The components could also require increasingly evil deeds to obtain, tempting a hero into corruption.
 

Quartz

Adventurer
There's an Epic feat, Extended Life Span.

There are a couple of 2E spells which could also fit the bill. Life Force Transfer comes to mind. Like Mind Switch mentioned above you switch souls with the target. You occupy their body and they yours, so it's a good idea to cast Dismind first.
 

gyor

Legend
5e has the Undying Patron Warlock that eventually reduces your aging to 1 year for every 10 years you live.

True Polymorph can turn someone permanantly into something immortal like an angel.

Planeshift can send you to the Astral Plane where you don't age. This one should work for almost any edition.

Oath of the Ancients eventually stops your aging period.
 

Bohandas

Explorer
There's a couple of things hidden in the Forgotten Realms and Dragonlance sourcebooks. Ioulaum's Longevity (Lost Empires of Faerun) steals other creatures' lifeforce to extend the caster's life and Timeheal (Towers of High Sorcery) technically makes the target 15-20 minutes younger, although no more than once per day. This seems insignificant but is, however, just enough to scrape an extra year into a 72 year lifespan..

More potently, the spells "Planar Bubble" and "Acorn of Far Travel" can be used to replicate the effects of timeless planes
 

Orius

Adventurer
3.x standardized potions by making them hold 1st-3rd level spells. 3.0 had a few holdovers from AD&D, but 3.5 referred to whatever ones were kept as elixirs rather than potions, and elixirs use Craft Wondrous Item rather than Brew Potion.

So all one really has to do to convert things is just call the potion of longevity elixir of longevity and count it and the elixir of youth as single use wondrous items rather than potions. I'd require a wish spell to make them or at the very least limited wish.
 

Alzrius

The EN World kitten
My personal favorite for this is the steal vitality spell from the Ravenloft Gazetteer Vol. II. It drains years from a target's life to add them to another person. But the recipient can only receive so many stolen years before the efficacy begins to degrade. Eventually it requires two stolen years to de-age them one year, then three, then four...​
 

Greenfield

Adventurer
There's a variant on the Reincarnation approach. I don't recall the source book off hand, and the spell has to be cast within a round of death, but it Reincarnates the target without the level loss.

Now Reincarnate says that you can regain your original form via a Wish or Miracle, but that woukd probably make you old and decrepit again. Better to use a Wish or Limited Wish (DM's discretion) cast in advance to help influence what you come back as.

Regarding Polymorph spells: 3.5 got rid of Polymorph Other in favor of Baleful Polymorph, which turns the target into a small animal, devoid of spell casting ability.

When that solution was available, it wasn't much of a solution. Changing your form to one that was physically younger didn't change the date of death from age. You look and feel younger, but your "real" age is stamped on your soul, and you can't hide from it.
 

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