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D&D 5E No Monsters Immune to Stun?

CapnZapp

Legend
I guess I was unclear.

What I wonder is:

Is there any dev discussion or other (semi-) official take on immunity to the Stunned condition?

Is there any note, explanation or other comment to adress the perceived increase in this particular immunity from MM critters to Morden monsters?

Anything from "we realized we kind of forgot" to "the rarity of Stunned rarity is deliberate and intentional, and no, we won't reveal our criteria for which monsters get it" would be interesting.

Blogs, YouTube interviews, Facebook comments, tweets... anything from anyone even close to resembling an official capacity.

Thank you in advance.
 

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thethain

First Post
For official dev take: https://www.sageadvice.eu/2016/01/15/monster-against-monks-stun/

It's not much but:

Q: so is it on purpose that hardly any if not all monsters are vulnerable to stun. Monks can keep stunning?

A: Absolutely on purpose. It's good to be the monk!

Says it was very intentional. Probably because stunning is a rather key aspect of the monk class, similarly to how immunity to radiant damage is very rare as it negates smiting (a key aspect of the paladin class).
 

CapnZapp

Legend
Thank you.

Still, I note how Stunned immunity is comparatively more common in Mordenkainen, and I remain interested to learn if this change is deliberate, intentional or both.
 


kylendan

Villager
To rain in the stunning terror of the Monk, I have house rule that gelatinous cube is immune to stun. Jello's natural state is to jiggle.
 

jgsugden

Legend
Thank you.

Still, I note how Stunned immunity is comparatively more common in Mordenkainen, and I remain interested to learn if this change is deliberate, intentional or both.
According to DDB, the Elder Elements, Steel Predators, Astral Dreadnaughts, Jubilex and the Molydeus are the only ones immune to stun from Mordry's. That is not a huge shift. They're all CR 15 or above, and they're almost all intended to be a 'once in a campaign' type monster.
 


JasonZZ

Explorer
Supporter
I think they're worried about having another situation like in 3E, where entire categories of monster were effectively immune to most of a character class's abilities. Remember, immunity to crits also made a monster immune to sneak attack damage and a ranger's favored foe bonus as well.
 

Dausuul

Legend
Would it be reasonable to say that all/most undead and constructs have immunity to stun as a house rule?
Are there any monks in your party? If so, the answer is a resounding no. Monks are extremely reliant on stun (too much so IMO, but it's how the class is built). Stunning the boss is the monk's opportunity to shine. The rest of the time, they're just mediocre warriors.

If there are no monks, it's probably fine. But in that case I doubt you'd be asking.

Maybe they could be immune to "mundane" stuns but remember that even the monks stunning fist comes from his use and manipulation of chi and that one more level and his unarmed strikes count as magical.
PCs have precisely zero non-magical ways to stun things*, so it certainly wouldn't cause any problems. It also wouldn't do anything.

*If you consider Stunning Strike magical, I assume you feel the same way about the soulknife's Rend Mind.
 

turnip_farmer

Adventurer
Are there any monks in your party? If so, the answer is a resounding no. Monks are extremely reliant on stun (too much so IMO, but it's how the class is built). Stunning the boss is the monk's opportunity to shine. The rest of the time, they're just mediocre warriors.

If there are no monks, it's probably fine. But in that case I doubt you'd be asking.


PCs have precisely zero non-magical ways to stun things*, so it certainly wouldn't cause any problems. It also wouldn't do anything.

*If you consider Stunning Strike magical, I assume you feel the same way about the soulknife's Rend Mind.
Monks have one (1) singular ability that stuns. That's it.

If a player whines because one of their abilities doesn't work on a certain specific type of enemy they occasionally face, they would not be welcome at my table.
 

dave2008

Legend
Whats the deal with stun immunity? I looked through the monster manual and almost no monsters have it. The Helmed Horror (the only construct I saw that had it) and the Revenant both have it, but no other monsters with those types seem to. Also the Demilich gets immunity but not the Lich (the other floating head undead, the flameskull, does not get stun immunity).

What makes those guys so special? Would it be reasonable to say that all/most undead and constructs have immunity to stun as a house rule? Can I pretend it should be errata-ed and call it day? Surely monk's stunning fist doesn't work on nearly every monster! Am I missing something?
Tiamat is immune to the stunned condition, and she can spend a legendary action instead of being stunned!?


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dave2008

Legend
I just checked on D&D Beyond (you can filter by condition immunity) and not including swarms, 35 monsters have stun immunity. As @CapnZapp suggests, most of these are post MM. Only the demilich, helmed horror, & revenant have stunned resistance in the MM while there are 9 monsters in MToF with stun immunity
 



dave2008

Legend
Because if she fails it she loses a legendary action.

I didn't write the rules, don't ask me to explain why they're written in such a confusing way.
But she can't fail a saving throw she doesn't need to take. She is immune to being stunned. It is one of her condition immunities. Just like all her other immunities, you don't roll a save to see if she takes 1/2 fire damage, because she is immune to fire damage.

I personally just think it is a mistake. That is the only way it makes sense to me. I mean, it pretty much negates her stun immunity as written.
 

auburn2

Adventurer
I don't see why that should be houseruled and it really nerfs monks. It should be very rare to find an enemy immune to stun. If it is not then Monk should be retooled.

Keep in mind a monk needs to spend a ki point for it, so he is drawing on some spiritual power to stun his enemy, so no reason that should not work on undead or anything else really. At 5th level they can use it a maximum of 5 times a SR total and each time it only stuns the enemy for 1 turn if they fail.

Compare that to a 5th level wizard who can throw out hypnotic pattern and disable half a dozen enemies or more for an entire battle and have a whole bunch more spells to casl.
 
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auburn2

Adventurer
Because if she fails it she loses a legendary action.

I didn't write the rules, don't ask me to explain why they're written in such a confusing way.
Does she. I have not read her stat block, but most of them say if XXX fails a saving throw XXXr can "choose" to pass instead. Why would she choose to succeed on a save that is not going to have any affect?
 

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