No More Gargantuan?

In your monster manual can you locate any mini related monster that does NOT conform to the mini, or any other 4th edition publication?

Do all "monsters" match the mini form the DDM line of products?

Do the "monsters" need to match the DDM line of products?

Ugh, these arguements are futile and rediculous. I give up. Sure, justanobody, Wizards of the Coast are trying to model the tabletop RPG for the sake of the minis game. It's actually something they told us 4th Edition cool-aid drinkers in a mass email. You figured it out.
 

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Fifth Element said:
1. We were told what the main reason was, not the only reason.

I should probably be sure to mention that I don't think this is some vast minis-centric conspiracy or something like that. It's pretty much out there in the open, and I don't think it will result in a lot of design constraints. Tiamat is, one could say, a corner case. Generally, it won't matter. Here, it does, and that's why it's being called out.

Jack IV said:
My god, are we still stuck on the idea that Wizards is now designing their tabletop roleplaying game to cater to their minis because they made a very minor adjustment to one creature on one page of one sourcebook in order to please those who might have an Aspect of Tiamat mini? I feel like every time the question comes up, people forget that the conversation at Wizards probably went a little something like this:

"Hmmm, what size should she be... well, there's a mini out for Aspect of Tiamat, so if we make her huge, all of the people who have the miniture will be able to use it to represent her. No biggie! I think they'll appreciate that accomidation!"

Instead, it seems like everyone thinks this is going on:

"Hmmm, what size should she be... oh, I know, she should be whatever size the miniture is! If we keep making everything the size of minitures, people will buy more and more and more of our products. Those stupid saps... and they think we care about Dungeons & Dragons..."

You're being disingenuous, here. I never suspected or insinuated that this is some vast evil plot to rob me. Rather, I think it's dumb to let the minis constrain what the game can do. I understand why that decision is made, basically (and let's not pretend it's not partially a financial decision), but it's a limiting logic process. The baddest things in the game should be the BIGGEST things in the game, and the reason they're not in this case is Plastic Logic. That is, from my perspective, hilariously bad. So I call them out for it.

I don't really begrudge minis play. I don't blame WotC for going into the Minis business. What deserves to be called out, though, is when WotC lets pastic logic dictate what exists in D&D (and how it exists). They get it backwards, then. Minis are an aid to the D&D game. The Draconomicon does not exist, fundamentally, to sell Tiamat minis. It exists to enhance my D&D game. When they forget that (as they did here, by giving me a Tiamat that doesn't enhance my game as much as it could), they have earned my public derision.

Jack IV said:
Yeah, like the release of the next edition is going to be some judgement day where everyone is going to be happy and there will be no edition wars.

I think that this is something that can be compromised on (and even something we'll probably see in the rest of 4e). I would wager that we will not see a new gargantuan creature...I dunno...ever. Or at least until they can figure out how to make a profitable Gargantuan mini.

If we're lucky (because I know they've heard this line from me before, and they have been listening, so it's gotta be in their heads somewhere) we'll get some sort of "setpiece battle" system that combines every feature of a successful adventure into a great synchronous mechanism of ultimate high-level kick-butt-itude.

I would hope that a 5e Monster Manual might be less of an encyclopedia of stats, and more of a series of lairs, challenges, threats, traps, and, yes, giant setpiece battles, different rules for different sorts of encounters, dungeon ecology, and all that a DM needs to challenge his PC's. Perhaps even the 4e Monster Manual 2 will be like that.

You like minis? Cool beans, have fun. But the moment a plastic toy starts to negatively affect my game even a little, I'm going to call that out, because it means that my game is worse.

And if WotC cares about your game more than my game because you also buy minis, I think their priorities are FUBAR'd, and perhaps need to stop supporting them. I don't think that's their belief, but the more times Plastic Logic thrusts its vacuum-sealed petroleum nose into my game, the more times I need to tell it that sooner or later, I'm going to cut it the heck off.
 

I just assume that there's a "not" missing. In a certain sense, CRPGs made me realize how ridiculous the assumption of medium creatures fighting gargantuan or colossal monsters is. It should be more like bee stings to the monster.
Eh, yes... corrected.

Cheers, LT.
 

The baddest things in the game should be the BIGGEST things in the game
The witch-king was smaller than a cave troll. Nothing wrong with that. I don't think anyone was thinking "how can that guy be so tough, he's smaller than a troll?"

I just really disagree with your assertion. Powerful big guys are generally thugs. Powerful small guys are often scarier, because they're bossing around the bigger guys.
 

Fifth Element said:
The witch-king was smaller than a cave troll. Nothing wrong with that. I don't think anyone was thinking "how can that guy be so tough, he's smaller than a troll?"

And which one got the awesome fight scene in the movie? And isn't that what 4e combats are supposed to be, at their best? Awesome movie ensemble fight scenes?

I just really disagree with your assertion. Powerful big guys are generally thugs. Powerful small guys are often scarier, because they're bossing around the bigger guys.

There's a place for powerful little guys, don't get me wrong. I probably should have been more specific.

The baddest DRAGON in the game should also be the biggest dragon in the game.

Dragon Schtick: Giant fire-breathing rapacious lizards.

Ultimate Dragon = Biggest, most damaging breath, most evil dragon of them all!
 

And which one got the awesome fight scene in the movie? And isn't that what 4e combats are supposed to be, at their best? Awesome movie ensemble fight scenes?
I was thinking of the trolls at the battle of the Pelennor fields, actually. Maybe not cave trolls.

But are you suggesting that the cave troll should be considered a BBEG in LotR? Because it's really big?

The baddest DRAGON in the game should also be the biggest dragon in the game.
I can see that. Thing is, Tiamat isn't really a dragon. She's a deity that has the form of a dragon.
 


Wrong direction. They should keep the larger sizes. Nothing says "awesome" like smacking the Colossal Red down on the battlemat as a climactic encounter. You need something in the game that makes you feel like a puny mortal, and something the size of a house just doesn't cut it.

From another genre ... playing Halo (3, actually) and having to attack and try and take down some of the giant fortress-type mechs that are on more of a colossal scale relative to human size is just fun. Why not share that with D&D?
 

In your monster manual can you locate any mini related monster that does NOT conform to the mini, or any other 4th edition publication?

Do all "monsters" match the mini form the DDM line of products?

Do the "monsters" need to match the DDM line of products?

In most cases, the monsters came first and the minis later.
 


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