That's high-level D&D for you.Is it just me, or does the Consult Oracle ritual basically make it impossible to keep any secrets once anyone can cast the dang ritual?
Yeah.Anything that can be revealed by magic can be hidden deeper thereby its an arms race.
In my experience, divinations are useless. The DM will only give out the information he wants to... so the only time divinations are useful is when they are a plot device to send you on your way to an adventure.

This is a blunt, cynical, and highly pessimistic attitude that is an absolute slurr against any DM with a half decent or complicated plot where mysteries beyond the dreams of PCs are woven subtley behind a diffuse cloud of obsfucation.
The fact that it is also 100% accurate is mere coincidence!![]()
and somewhat realistic.. compare to high tech and viruses or similar things.Yeah.
But arms races are ridiculous and tiresome.
I do like magic with a measure of unreliability on the otherhand both the pyramids and alien mind reading beams they block ... "can" be part of the fun.Much better to remove the reason for people wearing stupid hats of non-detection, for example, than to invent the damn hats in the first place, I say.
That is, make the rituals unreliable to allow the DM to remain in control.
Is it just me, or does the Consult Oracle ritual basically make it impossible to keep any secrets once anyone can cast the dang ritual?
Is it just me, or does the Consult Oracle ritual basically make it impossible to keep any secrets once anyone can cast the dang ritual? All it requires is one person, alive or dead, to have known the answer to the question.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.