vagabundo
Adventurer
Sammael said:I concur. Hexagons are so much more practical and logical, it's uncanny. I will definitely be using hexes in my future campaigns.
Do hex's cause any problems with the standard rules???
Sammael said:I concur. Hexagons are so much more practical and logical, it's uncanny. I will definitely be using hexes in my future campaigns.
Stalker0 said:I have to agree with teh mob here, I like the concept of 1 square in any direction.
ESPECIALLY with spell areas!! Figuring out a circle is hard harder on a hex graph than a square. Now I can just count out any side and go from there, I think its a lot easier.
vagabundo said:Do hex's cause any problems with the standard rules???
Less possible flanking positions (6 adjacent fields instead of 8)? Area effects cover less targets, too. (By Radius, assuming 1 Square => 1 Hex)vagabundo said:Do hex's cause any problems with the standard rules???
vagabundo said:Do hex's cause any problems with the standard rules???