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D&D 5E Non fantasy setting book or books for 5th edition

Which one do you want the most?

  • Modern

    Votes: 15 25.4%
  • Sci Fi

    Votes: 39 66.1%
  • Horror

    Votes: 18 30.5%
  • Super hero

    Votes: 11 18.6%

I would like to see a new Gamma World and a Space Opera/Sci-Fantasy/Star Wars-like supplement. A modern type D&D would be nice too.
 

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Yeah, Im down for scifi stuff. I have already made some rules for the world I'm creating. I don't get why people have such a HATRED for those who want to play such settings with D&D rules. You roll a number and compare it to a score to see if it works. I'm pretty sure that can be used for just about any system. As is D&D isn't necessarily suited to those systems because it doesn't have support for them, which is why this thread is created. Keep at it OP, im with you.
 

Several D&D settings and adventures have sci-fi elements in them. I hope we'll see rules for modern weapons in the DMG, just like in 3e. Just in case my Wilderlands party finds an ancient ruin with lost tech in it.
 

I would say small .22 would be on par with a light cross bow, as to properties maybe light.
.45.357 heavy cross bow, as to properties maybe light, and dex check to be knocked prone vs attack roll.

Some properties for modern fire arms might be: quick fire; gain disadvantage on attacks for a round to fire off extra rounds of ammo (maybe for revolver non auto an extra shot, for semi auto two extra shots at only one target, and full auto in an arc a dex save verse the attack roll to avoid damage).

Just an idea to start with.
 


Well you must live under a rock because they have done it many times with d20 modern and Cthulhu d20 old gamma world alternity, star frontiers, so you comment is invalid, move along .

A rather comfortable well-informed rock, as a matter of fact. Thanks.

My comment is no more "invalid" than your own. Let me try to clarify.

Nothing you site here is "D&D". You can use the d20 system -the mechanics, the [bulk of] rules- and lay any kind of game genre/flavor trappings on it you want. That is not using D&D to make a "non-fantasy" D&D. It's just creating a different game.

If your query is intended to be "What would you like to see with a system where you make a character with these 6 abilities. Pick from a list of races/species. Pick from a list of classes/occupations. Pick from a list of [broad stroke] backgrounds. Now, go interact with the world using these mechanics for combat and these mechanics for non-combat challenges", then that's kinda meaningless. You can do that with literally any and every scenario or genre anyone can think of, "Rural High School Cafeteria: the RPG", "d20 Mega Multi-national Corporation."

Unless I am misunderstanding, you are asking what people want to see as a supplemental "non-fantasy genre" book...somehow simultaneously, for D&D. "Here's this book, D&D 5e: Modern. Take it and "play D&D" with a party of russian physicists, japanese hackers and american doctors with guns, modern medicines, laptops and helicopters. Or apply any of these elements to your traditional D&D campaign [Your gnome druid finds an iPad in the dragon's hoard. The party runs across an interdimensional portal and out comes a tank flanked by iraqi commandos.]. It's super easy to do cuz it's made from/for 5e and just tacks on...like Legoes."

There will almost certainly be a "optional firearms module" in the DMG [to which I am also opposed, but that's a whole 'nother thread]. Think we kinda already know that. We know there will be other "optional modules" for various "styles" of play. But separate genres of play, basically, to tack on to D&D...no thank you. That's what games that aren't D&D are for.

D&D 5e does not need to do that. D&D 5e is good at what it does, a broad range of possible Fantasy [note the cap "F"]. WotC is welcome to try making new/other games of any genre they like. But they don't have to [nor should, imho] be considered nor direct copies of D&D.

hmmm...not sure if that clarifies so much as makes the waters more akin to solid loamy ground.

Bottom line: Some people will, undoubtedly, want this kinda thing. Some [I hope "more/most"] people won't.
 

IMHO, D&D has evolved into a genre unto itself that is so intertwined with the game rules that I don't see the rules adapting well to other genres. Some of the d20 games showed very clever design, but if class-and-level worked for everything, then most of the RPG industry would have never happened. :)

I do think that D&D can absorb elements of other genres well, though. So I'd be meh on a successor to d20 Call of Cthulhu, but would take a look at a book on adding Lovecraftian elements to D&D. Or SF elements (in the spirit of Expedition to the Barrier Peaks or Gamma World). Or post-apocalyptic themes (not necessarily via an update to Dark Sun). Etc.
 

As I have said this is about 5th edition and adding other source books to it, its not a debate about if it can or can not. If you don't want it then you need not post or read this thread it was made for those who would like to see the options as there is in not an opt out option on the list. I have put everyone who does this on ignore so I can not see your negative comments or unwanted input, so reply away I can not see it and do not want to. This Is meant to be a fun what if post on those who would want this not those who don't.
 

If this is wrong, I don't wanna be right:
MAD MAX N' MAGES!
dwarf_biker_by_mikefaille-d4ihf80.jpg
 
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And you just know you'd need an NPC dwarf riding the shoulders of a particularly stupid Ogre!
"Who runs Barter Town? MASTER BLASTER!"
 

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