North by Northwest, Chapter 3: The Winter of Our Discontent

After diving out of the creatures arms, Ghur begins swimming away, until he hears her start to call to him, he pauses, and begins to swim back to her, slowly as he struggles agaisnt the current.
 

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"Manakar!" The druid finds himself in a state of panic. Cellan changes his cat's grace into a summon nature's ally II. He summons a crocodile right next to the watery creature and orders it to attack her.

On the next round, assuming that there is room around her, Cellan will drop barkskin for another sna II spell. He will use it to summon another crocodile which he orders to attack. If the woman is surrounded by charmed people and animals, he will pull out his sling and fire a bullet at her.

[sblock=OOC]I'm assuming that the entangle spell prevents the crocodile from performing its grapple attack to pull the woman under the water, right?[/sblock]
 

Herev

Herev is quite helpless, without any ranged weapon and not wanting to jump into the water and be caught with the living roots and seaweed.
My father's fishing net!
He suddenly remembers, Advancing along the rocky shore, Herev take out his fishing net and tries to catch anyone from his friends and drag him to the shore.

OOC - I leave the rolls and rules of that to you.
 

Initiative (italics = beguiled)
River fey 20a
Ghur 20b
Cole 12a
Cellan 12b
Crocodile 12c
Manakar 11
Zottel 9
Cian 8a
Keita 8b
Zeegra 7a
Herev 7b

Round 3
The fey woman continues to sing and draw your companions closer. Ghur swims over to her easily, but Cole is swept 20 feet past her downstream. Cellan summons a crocodile, placing it immediately next to the woman. It snaps its jaws across her waist, tearing her nearly in two. The water around her turns dark with her blood.[sblock=OOC for Everyone]Cellan is turning out to be quite the resourceful combatant for y'all. Anyhow, she's dead (things would have gotten bad had she lived for one more round), and the real question now is how are y'all going to get Cole (and the dogs) out of the water? He's definitely not decked out for swimming (Swim of -6), and the current's pretty fast. I'm assuming that Herev might try the net, but I'll give Cian and Zeegra a chance to try something, too. For every round you can't get him out of the water, there's a good chance that he'll be swept further downstream, and who knows what awaits him there.

Beguiled characters are no longer beguiled, by the way.[/sblock]
 

Ghur snaps out of his trance to find himself bobbing in the water.

A quick scan of the areas sees several others in the water.

"Some one get downstream with a rope!" he calls out as he strikes out with a strong stroke after Cole.
 

Herev holds his father's fishing net and throw one end to the water.
Hopefully he will catch some of his friends or one of the animals.
if some of them are caught by the living roots it will be easy enough to throw a rope to them and wait for the entangle spell to end
 

Zeegra

Once she realizes, that the fey has gone down and is no further threat, Zeegra runs along the river bank, calling out to Zottel, encouraging the dog to swim towards the riverside where he can climb out of the river. Being a reasonably good swimmer, he should have a good chance to fight the current. Seeing no way to help Cole herself, Zeegra mostly stays out of the way of those who hopefully can.
 

All three animals — Zottel, Manakar, and Keita — are caught up in the mess of weeds and branches from Cellan's spell, which, although annoying, is reasonably safe. Meanwhile, Ghur swims after Cole, while Herev heads down the river bank, ready to hurl his net out into the water for the other warrior to grab.[sblock=OOC for Strahd]Make a Use Rope check against DC 10 to see if you can get a good throw out there.[/sblock][sblock=OOC for Bloodweaver1]Make a Dexterity check against DC 10 to see if you can grab the net. For every two points by which Strahd exceeds his DC 20 Use Rope check, subtract 1 from the DC, rounding halves down (i.e. if he rolls a 19, make your Dex check against DC 4). There will be an armor check penalty on this.[/sblock][sblock=OOC for players with animal companions]Your little canine buddies will be able to swim to shore fairly easily once the entangle lets up.[/sblock]
 



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