Flynn
First Post
Session Notes - 02/27/08
Good Morning, All:
Another week has passed, and I've had another session in my first Savage Worlds campaign. Everyone showed up Wednesday night, and we had a good time, although the players took the game in a direction I wasn't quite expecting. However, I was able to recover swiftly, and I finally got the chance to use a monster I'd created several moons ago.
The Synopsis:
The party worked with Brother Claudius to heal as many of the townsfolk of Newport as they could. As the Warlord Andrus chose not to accept the position of Lord-Mayor of Newport, the townsfolk quickly organized a council of elders to watch over Newport as an interim measure until a new Lord-Mayor could be appointed. With the aid of the relics and the healing powers of both Brother Claudius and the elven priest Anzjin, many of the locals were restored to health.
On the third night after the vanquishing of the demon, the Magus Chrysander took it upon himself to visit the only surviving prisoner of the Followers of Light, the woman that had once been a priestess yet became the potential sacrifice for the ritual that the party had stopped. At first, the young priestess was resigned to her death, but after Chrysander spent a few hours regaling her with tales of his own self-importance and academic accomplishments, she gave in to the unorthodox torture method and spoke at length about the Followers of Light. Their scriptures taught them that the God of Light, the first true God, lay trapped in a cage in the Pit of the Infernus and only a ritual known as the Rite of the Prophecy could free the trapped god. Apparently, the rite required six artifacts: the Tome of the Oricalcum Key, the Blood of the Demon Slain, the Demon Heart Lantern, the Talon of Ashur, the Warmask of the Black Court and the Crystal of Souls. With Chrysander's intellect, he was able to reason that the Blood of the Demon Slain referred to the Blood of Meritus he had been carrying, and that all he had to do in order to meet the words of the Oracle Amandrea's guidance was to destroy one of the items, thus fouling the prophecy. Instead of destroying the Blood, however, he hid it in the catacombs beneath the Temple of the Three Graces, until he could figure out what to do next.
As the band discussed the information Chrysander had learned, a bell began to toll at the port. Stepping outside, the party noticed the warship 'Vengeance' sailing into the bay, flying the banners of Synovia. The adventurers rushed down to the port alongside the locals to watch as an elite warrior-noble came ashore in a longboat. Announcing himself as the Warlord Nigritsu, the warrior claimed to come to Newport in the name of the Emperor's Throne in Synovia, and called upon the loyalty of the locals to their crown. When the man asked for the local Lord-Mayor, Calyt the Shade pushed Warlord Andrus forward. After a warm greeting, Andrus directed the Warlord Nigritsu to the council of elders. A few words passed between the two Warlords in regards to the Magus Chrysander; apparently, Nigritsu had met the young magus before and did not think highly of him.
Gathering the town's leaders, as well as most of the party, in the Town Hall, Nigritsu announced that the Emperor-King Apostoles had died in the Scything Times, and that Synovia was ruled by a Council of Lords who were seeking an heir with a proper bloodline to ascend to the throne. It turned out that the Warlord Andrus's eldest aunt held one of the seven seats on the Council. As she had hired assassins to slay him in the past, the Warlord Andrus did not appreciate his aunt Nikia Phaetren's ascension to a position of such importance.
Once the news was dispersed, the Warlord Nigritsu asked all local nobles and peasantry to swear fealty to the Emperor's Throne and the Council of Lords, as their legal representative. Once that was accomplished, the Warlord carried out his orders: he had come to collect a tax of three months' food and harvest from each household in the name of Synovia. The people were incensed, having just come out from under the iron grasp of the tyrant Lord Morvel, only to have the Council of Lords strike them while they were down and take their food stores. Soldiers were sent at once into the streets to gather the goods they had come for.
A number of fights broke out, and the adventurers felt that they could not stand up to Warlord Nigritsu or the Council of Lords, so they urged the rebellious town folk to give in to the Council's demands. However, the Warlord Andrus suggested that, since the soldiers did not know the extent of the plague, the villagers should make claims to a blight that affected their crops as well, and put some in hiding. Meanwhile, Calyt the Shade spoke to several soldiers about the vagaries of the Red Death. Soon, the soldiers were not willing to touch the villagers very much, and the turn out was much less than the Warlord Nigritsu expected. After more frustration, the Warlord Nigritsu announced that he would travel up north to Greenfell the next morning, and collect taxes there.
Given their affiliations with Greenfell, the adventurers took off in the night to race back and prepare them for the coming of Warlord Nigritsu. The trip was not without incident. In the rough country between villages, they encountered spoor of the apelike Sasquatch. Shortly thereafter, they noticed they were being followed. When a rock flew out of the darkness to strike at Warlord Andrus, who bore the torch that lit the way for the party, they knew a fight was coming. Within seconds, three Sasquatches charged into the party, seeking a quick meal. Although the fight was rough at first, the party quickly turned the tables on the Sasquatches, and soon, the three smelly beasts lay dead at their feet.
Hurrying on, the party pushed themselves and made it to Greenfell with a few hours of darkness remaining.
And that's where the session ended...
The Commentary:
This session started off as more of an information session, providing some background material to the players about the rest of the world. In addition, I got to bring in two more enemies: Andrus's aunts and Chrysander's rival. The other thing I got to do was discharge Yngvar of his duty to deliver a missive to the emperor written back in Trader's Point two months prior, just after the scything times. This removed some of the pressure for heading to Synovia and allowed the players to pursue their own goals without an externally applied timetable. I wanted to intercept some growing frustrations I was seeing, and place the players back in charge of the direction of the campaign.
I honestly thought they would try to stand up to Warlord Nigritsu, given the sheer arrogance with which I portrayed him and the oppressive nature of the Council of Lords' tax decree. However, they chose not to pursue the matter, probably remembering how devastating the last Warlord was, and instead pursued a more subversive path.
Seeing them go off the grid somewhat, we had some good RP moments with their efforts to stop the looting of the Newport resources, but I still had 45 minutes of game left and nothing planned when they headed north towards Greenfell. Then I remembered the Sasquatch I'd detailed in the beginning of the game for an earlier encounter they did not get to experience, so I brought them back out for this session. I used some Chewbacca miniatures for the Sasquatch and the players loved it. The fight was good, showing that they had remembered their lessons from the previous week, and I had a good time throwing three Wild Card monsters against them. Definitely time to power up some encounters for them.
Next session, they are likely to head off towards Moonwell, a city under siege by a ragtag band of exiles that call themselves the Sundered Kings. This should give me plenty of opportunities for mixed monster and large group encounters. Yay!
Wish Them Luck,
Flynn
Good Morning, All:
Another week has passed, and I've had another session in my first Savage Worlds campaign. Everyone showed up Wednesday night, and we had a good time, although the players took the game in a direction I wasn't quite expecting. However, I was able to recover swiftly, and I finally got the chance to use a monster I'd created several moons ago.
The Synopsis:
The party worked with Brother Claudius to heal as many of the townsfolk of Newport as they could. As the Warlord Andrus chose not to accept the position of Lord-Mayor of Newport, the townsfolk quickly organized a council of elders to watch over Newport as an interim measure until a new Lord-Mayor could be appointed. With the aid of the relics and the healing powers of both Brother Claudius and the elven priest Anzjin, many of the locals were restored to health.
On the third night after the vanquishing of the demon, the Magus Chrysander took it upon himself to visit the only surviving prisoner of the Followers of Light, the woman that had once been a priestess yet became the potential sacrifice for the ritual that the party had stopped. At first, the young priestess was resigned to her death, but after Chrysander spent a few hours regaling her with tales of his own self-importance and academic accomplishments, she gave in to the unorthodox torture method and spoke at length about the Followers of Light. Their scriptures taught them that the God of Light, the first true God, lay trapped in a cage in the Pit of the Infernus and only a ritual known as the Rite of the Prophecy could free the trapped god. Apparently, the rite required six artifacts: the Tome of the Oricalcum Key, the Blood of the Demon Slain, the Demon Heart Lantern, the Talon of Ashur, the Warmask of the Black Court and the Crystal of Souls. With Chrysander's intellect, he was able to reason that the Blood of the Demon Slain referred to the Blood of Meritus he had been carrying, and that all he had to do in order to meet the words of the Oracle Amandrea's guidance was to destroy one of the items, thus fouling the prophecy. Instead of destroying the Blood, however, he hid it in the catacombs beneath the Temple of the Three Graces, until he could figure out what to do next.
As the band discussed the information Chrysander had learned, a bell began to toll at the port. Stepping outside, the party noticed the warship 'Vengeance' sailing into the bay, flying the banners of Synovia. The adventurers rushed down to the port alongside the locals to watch as an elite warrior-noble came ashore in a longboat. Announcing himself as the Warlord Nigritsu, the warrior claimed to come to Newport in the name of the Emperor's Throne in Synovia, and called upon the loyalty of the locals to their crown. When the man asked for the local Lord-Mayor, Calyt the Shade pushed Warlord Andrus forward. After a warm greeting, Andrus directed the Warlord Nigritsu to the council of elders. A few words passed between the two Warlords in regards to the Magus Chrysander; apparently, Nigritsu had met the young magus before and did not think highly of him.
Gathering the town's leaders, as well as most of the party, in the Town Hall, Nigritsu announced that the Emperor-King Apostoles had died in the Scything Times, and that Synovia was ruled by a Council of Lords who were seeking an heir with a proper bloodline to ascend to the throne. It turned out that the Warlord Andrus's eldest aunt held one of the seven seats on the Council. As she had hired assassins to slay him in the past, the Warlord Andrus did not appreciate his aunt Nikia Phaetren's ascension to a position of such importance.
Once the news was dispersed, the Warlord Nigritsu asked all local nobles and peasantry to swear fealty to the Emperor's Throne and the Council of Lords, as their legal representative. Once that was accomplished, the Warlord carried out his orders: he had come to collect a tax of three months' food and harvest from each household in the name of Synovia. The people were incensed, having just come out from under the iron grasp of the tyrant Lord Morvel, only to have the Council of Lords strike them while they were down and take their food stores. Soldiers were sent at once into the streets to gather the goods they had come for.
A number of fights broke out, and the adventurers felt that they could not stand up to Warlord Nigritsu or the Council of Lords, so they urged the rebellious town folk to give in to the Council's demands. However, the Warlord Andrus suggested that, since the soldiers did not know the extent of the plague, the villagers should make claims to a blight that affected their crops as well, and put some in hiding. Meanwhile, Calyt the Shade spoke to several soldiers about the vagaries of the Red Death. Soon, the soldiers were not willing to touch the villagers very much, and the turn out was much less than the Warlord Nigritsu expected. After more frustration, the Warlord Nigritsu announced that he would travel up north to Greenfell the next morning, and collect taxes there.
Given their affiliations with Greenfell, the adventurers took off in the night to race back and prepare them for the coming of Warlord Nigritsu. The trip was not without incident. In the rough country between villages, they encountered spoor of the apelike Sasquatch. Shortly thereafter, they noticed they were being followed. When a rock flew out of the darkness to strike at Warlord Andrus, who bore the torch that lit the way for the party, they knew a fight was coming. Within seconds, three Sasquatches charged into the party, seeking a quick meal. Although the fight was rough at first, the party quickly turned the tables on the Sasquatches, and soon, the three smelly beasts lay dead at their feet.
Hurrying on, the party pushed themselves and made it to Greenfell with a few hours of darkness remaining.
And that's where the session ended...
The Commentary:
This session started off as more of an information session, providing some background material to the players about the rest of the world. In addition, I got to bring in two more enemies: Andrus's aunts and Chrysander's rival. The other thing I got to do was discharge Yngvar of his duty to deliver a missive to the emperor written back in Trader's Point two months prior, just after the scything times. This removed some of the pressure for heading to Synovia and allowed the players to pursue their own goals without an externally applied timetable. I wanted to intercept some growing frustrations I was seeing, and place the players back in charge of the direction of the campaign.
I honestly thought they would try to stand up to Warlord Nigritsu, given the sheer arrogance with which I portrayed him and the oppressive nature of the Council of Lords' tax decree. However, they chose not to pursue the matter, probably remembering how devastating the last Warlord was, and instead pursued a more subversive path.
Seeing them go off the grid somewhat, we had some good RP moments with their efforts to stop the looting of the Newport resources, but I still had 45 minutes of game left and nothing planned when they headed north towards Greenfell. Then I remembered the Sasquatch I'd detailed in the beginning of the game for an earlier encounter they did not get to experience, so I brought them back out for this session. I used some Chewbacca miniatures for the Sasquatch and the players loved it. The fight was good, showing that they had remembered their lessons from the previous week, and I had a good time throwing three Wild Card monsters against them. Definitely time to power up some encounters for them.

Next session, they are likely to head off towards Moonwell, a city under siege by a ragtag band of exiles that call themselves the Sundered Kings. This should give me plenty of opportunities for mixed monster and large group encounters. Yay!
Wish Them Luck,
Flynn