Nail
First Post
Oooooo.....don't let Hypersmurf see you post that.diaglo said:if you can't perform an attack action... i don't think you threaten.
ergo... no AoO.
Oooooo.....don't let Hypersmurf see you post that.diaglo said:if you can't perform an attack action... i don't think you threaten.
ergo... no AoO.
Nail said:Oooooo.....don't let Hypersmurf see you post that.![]()
Elder-Basilisk said:under some conditions (specifically--if they have combat reflexes), take AoOs. I don't see any problem with this.
Elder-Basilisk said:Well, part of the reason there's "resistance" to the idea that dazed creatures can't make reflex saves or take AoOs is that it's neither eminently logical, reasonable, nor a rule.
diaglo said:but combat reflexes and such are exceptions to the rule. they even state how they work as exceptions.
kinda like improved sunder or improved grapple avoiding AoO... and then the victim takes another feat to overcome the improved feat...
glass said:Elder-Basilisk, may I introduce you to sarcasm?![]()
glass.
Elder-Basilisk said:Sure, they're esceptions to the rule that flatfooted characters may not takes attacks of opportunity. However, such exceptions mean there's a lot of room to doubt that there is any such general rule as "characters who cannot take actions for any reason cannot take attacks of opportunity."
As far as I can tell, the inability to take AoOs is explicitly called out in the description of stunned and flatfooted and is not mentioned at all in the description of dazed. That would seem to imply to me that the various non-helpless conditions--such as dazed--still allow AoOs unless they are explicitly disallowed.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.