Well, part of the reason there's "resistance" to the idea that dazed creatures can't make reflex saves or take AoOs is that it's neither eminently logical, reasonable, nor a rule.
Lumping dazed, stunned, sleeping, dying, and dead together to make a point also doesn't work at all. Dazed is a lot closer to hasted or flying than dead if you want to talk conditions. If you were to run through the whole continuum, it might look something like this:
hasted: one extra attack
normal
sickened: penalties
slowed: partial actions only
nauseated: partial actions only
dazed: no actions
flatfooted: no actions, no dex bonus
stunned: no actions, no dex bonus, +2 to hit you, drop what you are holding, cease to threaten an area, etc.
helpless; no actions, can be coup de graced, dex treated as if 0, etc
And even that continuum doesn't really work for conditions. For instance, it's not clear where shaken, frightened, and panicked would fit in.
So, the argument that dazed is a negative condition and some other negative conditions prevent the character from taking AoOs therefore dazed characters can't take AoOs or make reflex saves doesn't work.
According to a literal interpretation of the rules, AoOs are not actions therefore a dazed creature is not prevented from making them. This gains some support from the fact that flatfooted creatures may not take actions either but can, under some conditions (specifically--if they have combat reflexes), take AoOs. I don't see any problem with this.